• ℹ️ Heads up...

    This is a popular topic that is fast moving Guest - before posting, please ensure that you check out the first post in the topic for a quick reminder of guidelines, and importantly a summary of the known facts and information so far. Thanks.

Blackpool Pleasure Beach: Icon - 2018 Mack Double Launch Coaster

I rode Icon yesterday and was thoroughly impressed. From an off-ride perspective at the beginning of the day, the train appeared to crawl round at a near constant speed so I wasn't expecting too much from it.

However, the ride really surprised me. The launches may be a bit on the weak side but other than that, the compact layout provides a fast paced, lengthy ride laced with powerful airtime and quick transitions. The highlights are the top hat, the snappy left-right buckel hill over the ride's entrance and the Immelmann which provides some truly surreal forces and visuals as you crest the element. It's amazing how Mack manages to wring so much airtime out of elements that are complete non-events when built by other manufacturers.

Throughout the day, the ride visibly speeds up. By the last few rides, it had become pretty forceful and the airtime even more pronounced. I'm intrigued to see how much the ride speeds up as it ages. If other Macks are anything to go by, it could be by as much as a few seconds.

A lot of comparisons have been made between Icon and Helix, but despite them being the same coaster model, they have quite different characters. Icon is much more similar in feel to Taron, particularly the second half which is full of fast transitions and tight, ground-hugging turns. It still has a distinctly Mack flavour to it though with its two tallest points providing extended bouts of floater airtime. Ultimately, for me at least, Icon isn't quite as good as either of those coasters but it comes much closer to them than you might imagine.

Overall, it's the kind of ride we've been wanting in the UK for years. It's a truly modern coaster with real airtime, lapbar restraints, a decent length of layout and an interesting mix of elements. It feels completely alien in its surroundings at Blackpool and in terms of ride experience is a class apart from anything else at the Pleasure Beach. It's all personal opinion of course, and I'm sure many will disagree, but I think it's a serious rival to Nemesis as the UK's best coaster.

If you have not yet ridden Icon, I would recommend that you put the hype to the back of your head, filter out some of the more outlandish reviews and set your expectations based on the ride's face value. You'll likely enjoy it much more than if you're expecting something on par with Helix.
 
Last edited:
I've seen reports that the mist on Icon was not working today, hopefully not a permanent change as it adds so much to the ride!

:)
 
@Coaster Three days on the trot? o_O

I believe Icon's cycle time was less than a second less at 6pm than it was at 11am today... feels like a lot of placebo... launch coasters don't change that much...
 
Brilliant ride. As a rule, I don't like launch coasters, I find both Rita and stealth more unpleasant than thrilling.

Icon though gets it spot on. Iove both launches. Some decent airtime time here and there, a decent ride length and plenty of variety. I did think there were a few sections of what I can only describe as filler which could have been utilised better, but overall, well done Mack and Blackpool. We have 2 new coasters this year and I enjoyed both for different reasons. If I had to pick a winner, I would choose Icon, simply because I lean more to thrill than family.

The one thing that Icon didn't do was instill any fear in me at all. For a thrill ride it was very un- intimidating from the queu line to the exit. Overall, a fantastic addition to the UK coaster scene. I don't think it could have been that much better than it was for the coaster type, area and budget.

So having tried the new kids on the block, my personal choice for the UK's best rollercoaster is

NEMESIS... Icon is great... But Nemesis has greatness.

Both fantastic, but for me personally... It wasn't that close!

Even after 24 years, Nemesis takes me from utter intimidation and fear, to exileration in little more than a minute. Icon just didn't do that.
 
Last edited:
T'other half watches with me, so that's two. Well, he's in the same room as the TV, so I count it

If you love the 90's film Twister (yeah the one with the horrendous acting) I kid you not its repeated every couple of days on that damn channel.
 
@Coaster Three days on the trot? o_O

I believe Icon's cycle time was less than a second less at 6pm than it was at 11am today... feels like a lot of placebo... launch coasters don't change that much...
Yep, it's not often that you get a new coaster of this scale opening in the UK, I live 5 hours away from BPB, so financially it's more viable to do a longer trip than separate visits.

Not that I should have to justify my visits to the park to you, sod off and let me enjoy Icon! :tongueout:
 
I believe Icon's cycle time was less than a second less at 6pm than it was at 11am today... feels like a lot of placebo... launch coasters don't change that much...

From watching TPR's video, the POV the park released hit the brakes around 5 seconds behind the on-board video, so it seems to vary a lot.

Unless the ride's getting properly run in now from cycling all day, reducing the variance?
 
From watching TPR's video, the POV the park released hit the brakes around 5 seconds behind the on-board video, so it seems to vary a lot.

Unless the ride's getting properly run in now from cycling all day, reducing the variance?

The launch speed will be the same but the running speed beyond that can vary a lot.

I suspect Icon will be more susceptible to warm running variability as it appears to depend on the pop airtime you get out of the weird Mack turns that I first experienced in Helix (though helix only has a couple of these and generally is a bloody good coaster for other reasons), I’m guessing as I haven’t ridden it yet but I assume the dependence on these elements explained that variability as taken slow they would be very mediocre but at the right speed can be great:
 
If you look at this video of morning testing, you can see how slow it can be. It looks to almost stop going through the zero-g. It’s definitely quicker than this later in the day. I think that additional speed does make a difference in those turns and the slalom section by Steeplechase.

 
I stayed in the big blue on friday and saw the first couple of test runs on saturday morning from our window (and also the last few trains friday 530ish)

It definitely speeds up as the day goes on you can see it with your eyes as well as feel it on ride....i rode it 5 times on friday the first was the second train after they reopened it to non VIP after 11 and the last around 430 and it felt like a different ride late afternoon....i was seriously disappointed first ride if i'm honest but enjoyed all my other rides
 
Annoying in the dark, but on a warm Spring day in bright sunshine, does it matter? I’d probably turn them off today if I was paying the bill

I thought the same, what’s the point having them on during a sunny day.

Now let’s put the pennies saved into a jar and start the day with a bit more power so the ride launches are consistent throughout the day.
 
Last edited:
Annoying in the dark, but on a warm Spring day in bright sunshine, does it matter? I’d probably turn them off today if I was paying the bill
I think they're supposed to be on all the time, as they charge whilst in the ride station each time.

Also, the effect of the trains coming into the dimly lit station with lights on is fantastic even on bright days.
 
Top