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ℹ️ Heads up...
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Probably staffing issues. If Tech Services haven't got enough staff, it's best to focus resources on getting the major rides open for 10, rather than spreading themselves thin and then nothing is open on time.
There was big ol crane on park today working on one of the Skyride support columns in Mutiny Bay.
Seems like whatever they're doing, it's a big job. It seems like an entire rebuild of the ride system.
About 40% of HB Leisure revenue goes back to Towers.
The Edge was the worst performing arcade on the park, often barely making £1,000 a day. There were days where the entire arcade could be left unmanned if staffing levels were low.
I wonder if they've rebuilt the building to see if the can...
In regards to RAP, there will be an ambulant and a non ambulant entrance. I assume non ambulant will be on the widened exit ramp, but for non ambulant I have no idea.
There hasn't been any pictures, but it has been installed.
I know this is a mortal sin of this forum of making claims without any evidence. But that's the style they're going for with it at least.
The new entrance arch that's been installed on the path before Sub Terra is definitely giving Jurassic Park VIBES. So I wasn't surprised when I read the story and with the direction they're going with.
I don't know why, but I just can't envision this project the way they're planning, with the ride built over the pathway. Obviously it's being done like that for a reason, it just seems like huge over engineering.
Last time I went to Pizza and Pasta during Scarefest last season, it tasted exactly the same as pre-Aramark.
The pizza there has never been great, but it's good enough. Plus with MAP discount, I don't think it's that badly priced if you really get your money's worth. What they do need to either...
My knowledge of the internal machinations of Europa Park is near to zero, so bare with me.
But would the rebuilding of Alpenexpress and the surrounding area have any effect? Like both are fairly big projects, so resources would be spread between the two, meaning Voltron not progressing as much...
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