Queueline Entertainment

Discussion in 'General Discussion' started by JordanC, 6th Jun 2013.

  1. JordanC

    JordanC TowersStreet Member

    Messages:
    71
    Likes Received:
    5
    Just noticed this from an article published in 1999, posted by TheMan in the Farce-Track topic.
    (Which can be seen here.)
    Did the guns ever materialise? I don't remember ever seeing them.

    But this brings up a broader issue - what does Alton provide as queue line entertainment? And do you think it's really necessary? It's okay plonking in a few TV's to explain the story, (a la Sub Terra) but on a bright day, they're hardly visible and the audio is pretty dire. Plus your average guest pays little attention anyway! I feel The Smiler is a step in the right direction with lots of ride-queue interactivity and a strong emphasis on playing the game as a way to pass the time - a concept which should prove to be effective now most people carry around a smart phone in their pockets. But something as simple as a few QR codes or augmented reality objects could make queuing slightly less of a drag.
     
    Posted 6th Jun 2013
    #1
  2. delta79

    delta79 TowersStreet Member

    Messages:
    5,923
    Likes Received:
    5,131
    Location:
    Shropshire
    Favourite Ride:
    Nemesis, Air
    Using smartphones tech to enhance the queueline wait is all well and good, for the people that have smartphones.
     
    Posted 6th Jun 2013
    #2
  3. Scott

    Scott Former TS Team Member

    Messages:
    3,332
    Likes Received:
    942
    Location:
    Norwich
    Favourite Ride:
    Nemesis
    I think nowadays more people visiting the park will have a smartphone than those who don't. It's a fair enough assumption for the park to make :)
     
    Posted 6th Jun 2013
    #3
  4. Jon

    Jon TowersStreet Member

    Messages:
    47
    Likes Received:
    0
    I think if you really wanted to make waiting times more entertaining, the park should look into designing broken-up queues which work in a similar way to Hex in which the queue comes to a stop in order to watch something before continuing onward. This pausing and rejoining might only take 5 minutes but psychologically it makes a queue more enjoyable. It may be a pre-show movie that helps put the ride into a context which makes it more enjoyable. The video of Willy Wonka, I believe, should be shown in a stop/batch format rather than guests just walking past, because they simply don't pay attention despite their own boredom.
     
    Posted 6th Jun 2013
    #4
  5. djtruefitt

    djtruefitt TS Site Team Team Member

    Messages:
    3,900
    Likes Received:
    2,452
    Location:
    Loughborough
    The only major issue with the Smiler queue and the Smiler game is that the majority of the queue line is not covered by Wi-Fi (someone Towers probably forgot!), and phone signal is usually pretty crap at towers, especially if there is a three hour queue all trying to go on their photos!

    I think TVs are good like Sub-Terra, but they need to be fixed with audio you can hear, there are also sections of the queue where there are no TVs to see. Smiler could do with one or two more of them LED screens in the queue line to look at.

    The worse queues by far are the cattle pen queues with nothing to look at such as TH13TEEN and Rita, unfortunately there is very little they can do to them to improve them or add to the experience due to the lack of room.
     
    Posted 7th Jun 2013
    #5
  6. AirFAN

    AirFAN TowersStreet Member

    Messages:
    203
    Likes Received:
    85
    Completely agree with the last comment.

    I find the Towers just need to segment the queues. Make it so you can't see too far ahead of you with buildings/rooms to walk through that are themed to the ride (on Thirteen going through haunted out houses for example). Anyone who has been on Expedition Everest in Animal Kingdom will understand what I mean - not a great deal of interactivity but plenty to look at.
     
    Posted 11th Jun 2013
    #6
  7. james.e.hyde

    james.e.hyde TowersStreet Member

    Messages:
    31
    Likes Received:
    3
    Location:
    Matlock, UK
    I don't find TH13TEEN's queue too bad to be honest, I've queued in worse cattlepens. I must admit though, and this seems standard worldwide, queue lines are forgotten about. The emphasis is on the ride, not the queue.
     
    Posted 18th Jun 2013
    #7
  8. Alastair

    Alastair TS Forum Team Team Member

    Messages:
    4,405
    Likes Received:
    2,388
    Location:
    Stockport
    Favourite Ride:
    Indiana Jones Adventure
    Harry Potter and the Forbidden Journey!
     
    Posted 18th Jun 2013
    #8
  9. Tim

    Tim TowersStreet Member

    Messages:
    2,446
    Likes Received:
    2,315
    Location:
    Cambridge
    Favourite Ride:
    Air / Blue Fire
    What worries me is that it seems like the ability to design good queues has been lost.

    Just taking Alton as an example we have the Haunted House when Tussauds first took over which has a pleasant grave yard section followed by the fascinating walk through the house. Then there was Nemesis which pretty much nails it.

    Following this was Oblivion which seems a little bit odd but then I never experienced the queue how it was originally intended and Hex which let’s face it is a massive cattle pen but a very atmospheric one.

    Then there's Air and Rita... less said the better.

    When Merlin came along I was really impressed with Battle Galleon's queue, shame it doesn't need it (seems to be a conmen theme with all the rides that have good queues). But then we got Th13teen which personally I don't mind followed by Sub-Terra and The Smiler which for all their attempts to be interesting are just back and forth cattle pens. And don't even get me started on some of their other rides outside of Alton (looking at you Viking River Splash and Zufari).

    So yeah as far as I feel good queue design seems to be dead and it's about time someone resurrected it.
     
    Posted 18th Jun 2013
    #9
  10. DiogoJ42

    DiogoJ42 TowersStreet Member

    Messages:
    13,292
    Likes Received:
    20,074
    Location:
    Under your bed...
    Favourite Ride:
    The Metropolitan Line
    I do wonder if all that steel over the queue acts as a crude Faraday cage, blocking almost all signals from getting through?
     
  11. Poisson

    Poisson TowersStreet Member

    Messages:
    3,902
    Likes Received:
    2,265
    Location:
    Behind You
    Favourite Ride:
    The Giant Squid
    Re: Re: Queueline Entertainment

    I think you may be spot on, it will have an effect at least. Plus mobile/3G is not going to be good out there anyway.

    My posts have that many mistakes in them?! Damn this Tapatalk milarky :)
     

Share This Page