The Faff Revolution

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(I have to go now, but this isn't finished (obviously). I could use a LOT of help getting this one going.)
 
m (Hmm. I'll carry on trying to fix this.)
 
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The Faff Revolution was the initial uprising of [[faff]], and ultimately [[anti-faff]].  
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The Faff Revolution was the initial uprising of [[Faff]], and ultimately [[Anti-faff]] many decades ago when several theme parks were young and innocent. This historical event has resonated throughout the theme park community since and even has evolved within the average family home.  
  
== The Birth of Faff ==
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== History ==
  
Whilst the world was waking up to the umistakable scent of theme parks during the 60s and 70s, a huge boom for poorly constructed and completely useless memorabilla/souveniers erupted. Alton, spying a chance to fill their then-meagre pockets produced a series of nic-nac stalls, selling anything from postcards and pencils, to medals and mugs (which can be viewed on the [[Theme Park Mug Database]]). With the demand ever rising, people spent more and more time during their visits browsing through the selection of novelties. Whilst they gorged themselves on caps and t-shirts, those who were not drawn into the bustling shop noticed the strange ffects the theme park shops had. People were delayed, zombified. The faff had begun. Whilst queues formed, the faff spread, capturing a much wider selection of people. This outbreak was known as the faff pandemic.
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Whilst the world was waking up to the umistakable scent of theme parks during the 60s and 70s, a huge boom for poorly constructed and completely useless memorabilla/souveniers erupted.  
  
== The Faff Pandemic ==
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An example of a theme park would be [[Alton Towers]] who spied a chance to fill their then-meagre pockets producing a series of nic-nac stalls selling anything from postcards to pencils, to medals to [[Theme Park Mug Database|mugs]], thimbles to even furniture.
  
The faff out break had the thriving theme park community in uproar. Whilst absent-minded visitors browsed to their heart's content, the
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With the demand ever rising with other parks, people spent more and more time during their visits browsing through the selection of novelties. Whilst they gorged themselves on caps and t-shirts, those who were not drawn into the bustling shop noticed the strange ffects the theme park shops had. People were delayed, zombified.
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The faff had begun.
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Whilst queues formed, the faff spread, capturing a much wider selection of people. This outbreak was known as the faff pandemic.
 +
 
 +
=== The Pandemic ===
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The Faff outbreak had the thriving theme park community in uproar.  
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Whilst absent-minded visitors browsed to their heart's content, the brave and noble-hearted members of the theme park community consulted the High Council of Wardley (motto: Pupillus pupilla Intemporaliter Propitius) who declared this state of faffing as a pandemic.
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Whilst reluctant, action had to be taken; an ongoing force against all those who faff. Anti-faff patrols were enforced by enthusiasts and faff awareness was spread. Thus beginning a new age...
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=== Rise of the Anti-Faff ===
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Anti-Faff was generally up and running. Members of anti-faff patrols were expected to follow the 5 ultimate D's of anti-faffing:
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#Distract
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#Disrupt
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#Defaff
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#Destroy
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#Distract (because that is twice as important)

Latest revision as of 21:38, 16 March 2011

The Faff Revolution was the initial uprising of Faff, and ultimately Anti-faff many decades ago when several theme parks were young and innocent. This historical event has resonated throughout the theme park community since and even has evolved within the average family home.

[edit] History

Whilst the world was waking up to the umistakable scent of theme parks during the 60s and 70s, a huge boom for poorly constructed and completely useless memorabilla/souveniers erupted.

An example of a theme park would be Alton Towers who spied a chance to fill their then-meagre pockets producing a series of nic-nac stalls selling anything from postcards to pencils, to medals to mugs, thimbles to even furniture.

With the demand ever rising with other parks, people spent more and more time during their visits browsing through the selection of novelties. Whilst they gorged themselves on caps and t-shirts, those who were not drawn into the bustling shop noticed the strange ffects the theme park shops had. People were delayed, zombified.

The faff had begun.

Whilst queues formed, the faff spread, capturing a much wider selection of people. This outbreak was known as the faff pandemic.

[edit] The Pandemic

The Faff outbreak had the thriving theme park community in uproar.

Whilst absent-minded visitors browsed to their heart's content, the brave and noble-hearted members of the theme park community consulted the High Council of Wardley (motto: Pupillus pupilla Intemporaliter Propitius) who declared this state of faffing as a pandemic.

Whilst reluctant, action had to be taken; an ongoing force against all those who faff. Anti-faff patrols were enforced by enthusiasts and faff awareness was spread. Thus beginning a new age...

[edit] Rise of the Anti-Faff

Anti-Faff was generally up and running. Members of anti-faff patrols were expected to follow the 5 ultimate D's of anti-faffing:

  1. Distract
  2. Disrupt
  3. Defaff
  4. Destroy
  5. Distract (because that is twice as important)
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