I do wonder how some of the “it’s not ready to open, needs more testing” people on here would have coped with Air opening and the issues with rasing the seats up. No amount of testing with water dummies would have helped as it was the unique shapes and weights of real humans that gave the issue on Air.They struggle with their prototypes (I’m old enough to remember Air!)
I do wonder how some of the “it’s not ready to open, needs more testing” people on here would have coped with Air opening and the issues with rasing the seats up. No amount of testing with water dummies would have helped as it was the unique shapes and weights of real humans that gave the issue on Air.
Yeah a week and a bit of it was for the first breakdown, which happened within 24 hours of it being open, I’m not sure how that detracts from the point?
I cant personally remember a ride having this amount of downtime this soon after it’s opened, I think it’s reasonable to at least ask the question as to whether it was wise to open it at the point that it was opened.
TT2 is currently still down no?
Closer to home, Dragon's Fury had some major issues when it opened. I'm sure there's a plethora of rides that have suffered issues. Some worse than others.
The first breakdown, as discussed at length at the time, clearly was something that all the testing time possible could've not discovered. Then had to wait to actually repair it which didn't take long at all. Most of the waiting was probably for the part(s).
This isn’t really a gimmick ride though… yes UK’s tallest, but by no means world’s tallest, and no new or untested tech, unless I’m missing something. It’s a fairly standard coaster, surely?They really need to move away from these "gimmick" rides, because as we have seen in the past it usually makes for a bad and troublesome/unreliable ride
Yeah a week and a bit of it was for the first breakdown, which happened within 24 hours of it being open, I’m not sure how that detracts from the point?
I cant personally remember a ride having this amount of downtime this soon after it’s opened, I think it’s reasonable to at least ask the question as to whether it was wise to open it at the point that it was opened.
They struggle with their prototypes (I’m old enough to remember Air!), but as far as their hyper installs the only issue that comes to mind is the cracking on Fury (which was caused by the fabrication company) I don’t think any B&M hypers have ever stalled either.
I know people love Mack, but we simply would not be in this situation if they had gone for the full length B&M instead of the cut down layout we ended up with
I do wonder how some of the “it’s not ready to open, needs more testing” people on here would have coped with Air opening and the issues with rasing the seats up. No amount of testing with water dummies would have helped as it was the unique shapes and weights of real humans that gave the issue on Air.
I'd argue UK tallest and two of the elements are gimmicksThis isn’t really a gimmick ride though… yes UK’s tallest, but by no means world’s tallest, and no new or untested tech, unless I’m missing something. It’s a fairly standard coaster, surely?
I'd argue UK tallest and two of the elements are gimmicks
Yes which means it should work properlyMechanically it doesn’t do anything interesting though.
Lift hill, brake run and station, fairly standard fare.
Indeed. My point was about the tech at their disposal. eg if Smiler cars had GPS, or were uniquely tagged around the track, then it would have been obvious that one car was still on-track and the incident would never have happened.This is surely not a thing lol, when speed can be so easily determined off-train.
Yes which means it should work properly
B&M hypers certainly have stalled. At very least, I know that Diamondback has stalled, Shambhala has stalled, and I think Fury might have stalled if I’m not mistaken. Other B&Ms such as GateKeeper have even stalled with people on the train.They struggle with their prototypes (I’m old enough to remember Air!), but as far as their hyper installs the only issue that comes to mind is the cracking on Fury (which was caused by the fabrication company) I don’t think any B&M hypers have ever stalled either.
I disagree, Hyperia's layout is far more intense and inventive than any B&M hyper I've ridden; some of the elements are unlike anything else I've experienced. Only downside is the final section being much duller than what comes before it, due to the trims.I truly believe that Hyperia isn’t the coaster the park needed and this was all very avoidable with installing something tried and tested than trying to be different at the expense of ride length and (clearly now) reliability
But again, the existing, fully tested and fully reliable track-based tech knew there was a car still on track. The system logs a car going into a block, and out of a block - always knows when a block is occupied.Indeed. My point was about the tech at their disposal. eg if Smiler cars had GPS, or were uniquely tagged around the track, then it would have been obvious that one car was still on-track and the incident would never have happened.
Yes but again, you have that point of reference, the majority of the GP don’t and B&M hypers are still *excellent* coasters.I disagree, Hyperia's layout is far more intense and inventive than any B&M hyper I've ridden; some of the elements are unlike anything else I've experienced. Only downside is the final section being much duller than what comes before it, due to the trims.