Matt N
TS Member
- Favourite Ride
- Shambhala (PortAventura Park)
Hi guys. Many times, threads are made about future wishlists for parks, and people declare their hopes and dreams for that park's future. History is also talked about a lot. But one thing that's often neglected is alternate history. The discussion of "what could have been", and the hypothetical wishes for the past made with hindsight. With that in mind, I thought I'd make a thread discussing the alternate histories of theme parks, so that we can all go wild with planning out our dream version of the past. I encourage you to pick a park and make up an alternate history for it that goes up to the present day (or further, if you wish!), and choose what you would have done to the park in a given year instead of what they actually did.
I'll get the ball rolling with an alternate history I've made up.
Personally, I've got an alternate history in mind for Thorpe Park. I'm not actually going to start from 2022; I'm actually going to start in 2008, just after Merlin purchased the park, and go up to the present day (2022). Everything major up to about Stealth, and everything up to Merlin's acquisition in 2007, is fine, but I'm going to change things after that. My ideas are:
I hope you all like my ideas, though!
But what alternate histories will you come up with? I can't wait to hear some of your ideas!
I'll get the ball rolling with an alternate history I've made up.
Personally, I've got an alternate history in mind for Thorpe Park. I'm not actually going to start from 2022; I'm actually going to start in 2008, just after Merlin purchased the park, and go up to the present day (2022). Everything major up to about Stealth, and everything up to Merlin's acquisition in 2007, is fine, but I'm going to change things after that. My ideas are:
- 2008: The park would have built a Bertazzon Dodgems named Amity Speedway Test Track in the area beneath Stealth's top hat. It would have been themed to the Amity Speedway, and would have been billed as a "test drive" in preparation for Stealth. I think this would have been a valuable family addition for a minor year, but also befitting of Stealth theme-wise.
- 2009: Instead of building Saw, the park would have built a GCI Wooden Coaster named Splinter, similar to the one originally designed by Tussauds for the same site. This ride would have been the tallest, fastest and longest wooden roller coaster in the UK, sitting at over 100ft tall, reaching over 50mph and containing more than 3,000ft of track, and it would have been a ride on par with the likes of Troy at Toverland. It would have had a Canadian theme similar to Logger's Leap to fit in with the (then) Canada Creek area of the park. I feel that this would have been a great addition; it would still have been thrilling, but it would have offered a non-inverting thrill coaster, and it would also have offered a more accessible thrill coaster with a 1.2m height restriction to complement the park's existing 1.4m thrills.
- 2010: The park would have entered the new decade by building a new entrance area named Port Discovery containing shops and restaurants, as well as multiple family rides, on the combined site of Amity Beach, Depth Charge and Wet Wet Wet. The area would have had a beach/seaside theme with a nautical edge, and rides would have included a Mack Twist'n'Splash, an ETF Panorama Pedal (similar to Volo da Vinci at Europa Park), a Zamperla Aero Top Jet, and an ETF Mystic Mover (small scale trackless dark ride) themed to discovering an underwater city. I think this would have been a great addition because it would have both given the park a cohesive entrance and put some family rides into the lineup.
- 2011: Instead of building Storm Surge, the park would have built a Mack Rides Spinning Coaster, similar to Storm Chaser at Paultons Park or D'wervelwind at Toverland, upon the same site. It would have been named Cataclysm and would been themed to another natural disaster hitting Amity. I feel that this would have been a terrific addition to appeal to all ages; it would have been thrilling enough to be a great thrill for the thrill-seeking audience, but not so intense or terrifying that the kids can't access it.
- 2012: Instead of building The Swarm, the park would have built a B&M Hyper Coaster named Emperor starting from the same island. Its lift hill would have gone up from the back of the island and along the right edge of the park towards what is currently the Thorpe Shark Hotel site. The ride would have dropped down over the water, gone over the entrance bridge, and headed into a series of camelbacks over the park admissions area and along the car park. The ride would have turned around on the car park and headed back into another series of airtime hills over the water, interacting with the bridge once again, hit an MCBR and gone into a series of airtime hills heading back towards its entrance island (what is now Swarm Island). The ride would have ended with a twisty section similar to what Mako has located on the entrance island, although perhaps a bit faster and more airtime-focused than that, and headed into the brake run. The ride would have been the tallest and fastest roller coaster in the UK, standing at around 250ft tall and hitting around 80-85mph, and would have been themed to a mythical water beast "guarding" Thorpe Park. The park would have had a revamped admissions area to facilitate Emperor's addition and emphasise the ride to guests as they enter. I feel that this would have been a great addition because it would have given Thorpe and the UK a pure airtime machine, as well as a non-inverting thrill coaster and a true crowd pleaser, and the record breaking status would really have put Thorpe on the map. This would also have honoured B&M and John Wardley's original wish for a B&M Hyper to be built at Thorpe rather than a Wing Coaster.
- 2013: The park would have rethemed X into the Lost City section of the park. The entrance would have moved onto the other side of the pyramid, the pyramid would have been painted golden brown and had bricks and themed details added on the side, and the ride would have been rethemed to exploring an Aztec temple. The new name would have been Azteca Adventure, and the ride would have effectively become a budget Revenge of the Mummy of sorts with an Aztec theme; the trains would have been turned forwards, the height restriction would have been lowered to make the ride more family-friendly, the brake runs would have had various "traps", including spikes and air cannons, put on them, the ride would have had various mummies and other scares adorning the track, and there would have been a "fire in the ceiling" style effect in there somewhere similar to what Revenge of the Mummy has. The queue would also have been heavily themed to a temple, with various details and effects in there to tell the ride's new story. I think this would have been a great addition because it would have made the ride appeal to the family market while also giving it a more lasting, immersive theme that fits in with a park area, as well as giving it a theme with adult appeal that isn't too scary for the kids.
- 2014: The park would have built a Zierer Star Shape named BuzzSaw in Canada Creek on the site of what is now Saw Alive. As the name implies, this would have been themed to a saw blade, and it would have had some effects fitted to it such as sparks flying out of it to simulate the ride cutting a piece of wood. I think this would have been a great flat ride addition for a minor year, personally.
- 2015: The park would have rethemed Rumba Rapids into Calypso River Expedition. The ride would have been themed to a journey through the Calypso jungle to meet a monkey king and retrieve its treasure, with various residents of the jungle being placed along the route to tell the story, the battle with the monkey king being situated in the indoor cave section of the ride, and the final run of rapids after that being an escape from the jungle. The ride would also have had various water effects added to spice up the journey, the channel would have been themed in with rocks added on the side, and the boats would have been replaced with new high-sided boats to allow for more ambitious water effects without compromising safety. I think this would have been a good way to spice up Rumba Rapids, which has long been maligned by many.
- 2016: Instead of building Derren Brown's Ghost Train, the park would have built an Oceaneering EVO-6 (motion base dark ride similar to Spider-Man/Justice League) named The Shrieking Shack of Amity on the same site. The ride would have been themed to a house on the outskirts of Amity that had been long suspected to be haunted, and the ride would have entailed guests travelling through the different rooms of the house and meeting its residents. It would have been a haunted house ride with some scares, but it would also have had a nice Amity-style sense of whimsy about it. I think this would have plugged the gap of a large scale family dark ride at Thorpe nicely, and would have had wider appeal than Derren Brown's Ghost Train, in my opinion.
- 2017: A Gerstlauer Sky Roller named Azteca Flyers would have been built upon the site of Slammer. It would have been themed to flying machines mounted onto a totem pole to give guests a panoramic view of Lost City. I think this would have been a nice way to plug the flat ride gap left by the unreliability and ultimate demise of Slammer, personally, and it would also have offered a nice variability in ride experience to offer wide appeal.
- 2018: A Huss 2nd gen Condor (similar to Fatamorgana at Tivoli Gardens) named Water Tower Wipeout would have been installed on the site of Samurai within Canada Creek. It would have been themed to a toppling water tower, and it would have been supplemented with the addition of water effects. This would have been a nice family thrill flat ride for the park, in my view.
- 2019: For its 40th anniversary, the park would have made its biggest expansion in years by building a pirate themed land named Treasure Island on the site of the former Treasure Island from the 1980s. The main attraction would have been Tempest, an enclosed Intamin Multi Dimensional Coaster themed to a pirate voyage through a stormy ocean. The ride would have contained various trick tracks, including drop tracks, backwards sections and turntables, as well as controlled spinning Guardians-style in some sections, and there would have been a good blend of dark ride sections to set the scene and coaster sections. The main coaster element of the ride would have been a launched family thrill ride similar to Juvelen/Hagrid's. The land would also have contained Voyager, an Intamin Bounty, and Blackbeard vs Redbeard: The Battle, two duelling ETF Trackless Multi Movers (large scale trackless dark rides similar to Symbolica, but containing interactivity using guns) themed to a battle between Blackbeard and Redbeard; one track would be named Blackbeard and the other track would be named Redbeard, and two cars (one from each track) would have gone up against each other in an interactive battle. At the end of the ride, each track would have gone down a different route dependent on whether their side won or lost. I think this land would have been a nice addition for all ages, with it tackling many different ride types to satisfy all the family.
- 2020: Mr Monkey's Banana Ride would have been removed in favour of Calypso Crush, a Huss Suspended Top Spin with water effects. The ride would also have had an upbeat soundtrack synchronised alongside it, and I think it would have been a nice flat ride to add some variety to Thorpe Park's flat ride lineup. It would also have replaced Mr Monkey's Banana Ride with a less redundant flat, as the pirate ship void would have been filled by Voyager, the larger pirate ship within Treasure Island, in 2019.
- 2021: Colossus would have been retracked and given new trains with lap bars similar to Sik at Flamingo Land, and the ride would have been reprofiled to match the newer Rev. B 10 inversion layout from Intamin. The ride would also have been fitted with a suspenseful onboard soundtrack from IMAScore, and the water would have been reinstated below the ride, with some triggered water jets added for good measure. I think that this would have improved Colossus immeasurably, and made it a smoother and more enjoyable ride for years to come, and also ensured the longevity of the Lost City area in general.
- 2022: A Mack Hyper Coaster named Exodus, very similar to the ride that we now know as Project Exodus, would have been built on the second island between Emperor Island and Treasure Island. To ensure that it wouldn't make Emperor redundant, the ride would have stuck at the 230ft level that it is currently so as not to steal Emperor's height and speed records, and it would have focused more on its quirky inversions and intense pacing than straight airtime so as to sufficiently differentiate itself from the B&M Hyper ride experience; the selling point would have been Europe's tallest inversion. However, many of the fan favourite elements of the current Exodus, such as the intense twisted drop and the overbank into an inversion, would have still been present. The ride would have been themed to escaping an alien invasion, with various bits of space theming strewn around the area. I think that this would have worked well because it would still have provided the park with the intense hyper looper that they are building now, but it wouldn't have treaded upon the toes of Emperor built 10 years earlier due to it not being as tall and being a completely different ride experience.
I hope you all like my ideas, though!
But what alternate histories will you come up with? I can't wait to hear some of your ideas!