• ℹ️ Heads up...

    This is a popular topic that is fast moving Guest - before posting, please ensure that you check out the first post in the topic for a quick reminder of guidelines, and importantly a summary of the known facts and information so far. Thanks.
  • ⚠️ Online Safety Act Changes

    We've made some changes to the forum as a result of the Online Safety Act. Please check the post in guest services for further information.

What are your favourite coaster forces?

Which Force do you enjoy the most?

  • Positive G-Force

    Votes: 1 20.0%
  • Floater Airtime

    Votes: 3 60.0%
  • Ejector Airtime

    Votes: 1 20.0%
  • Lateral G-Force

    Votes: 0 0.0%
  • Longitudinal G-Force (Forward G's)

    Votes: 0 0.0%

  • Total voters
    5

Dhev123

TS Member
While Airtime is generally considered most peoples favourite force/experience on roller coasters, I was wondering if there are any people out there who seek out/prefer other forces.

For me personally, I like ejector airtime the most, but at the same time, if floater is sustained for a very long period, that is also a major contender for my favourite experience on a coaster.

On the other hand, my favourite coaster element ever is the hydraulic launch, which involves forward G-Force, rather than traditional vertical G's (positive/negative).

Laterals are more hit or miss, I don't really care for them if it's the only force at play, such as on wild mouse hairpin turns - and they can be uncomfortable sometimes depending on how well you brace yourself, as well as the coaster trains themselves (I don't really feel them if a coaster has vest restraints, for instance). I do however, love laterals when combined with other forces, such as airtime (Hyperia's drop is a prime example of this).

Positive G's are also kinda hit or miss. On the one hand, I appreciate the intensity they bring on rides such as B&M inverts, but I typically only really enjoy them if a coaster has good pacing and whip. More graceful rides that pile on the positive g's end up feeling somewhat dull and too controlled, where airtime moments would certainly help to break it up and make it more exciting.
 
My favourite is floater airtime, like how the back seat of Blackpool's "Roller Coaster" used to be. Amazing.

Second would probably be gentle positives, but not too heavy. Ejector airtime can be fun, but I tend not to like the rides that focus on it.

I like laterals as part of a good twister, but I find wild mouse hairpins a bit pointless. And I've never actually been on a launched coaster, unless Revolution at BPB counts.
 
My favourite is floater airtime, like how the back seat of Blackpool's "Roller Coaster" used to be. Amazing.

Second would probably be gentle positives, but not too heavy. Ejector airtime can be fun, but I tend not to like the rides that focus on it.

I like laterals as part of a good twister, but I find wild mouse hairpins a bit pointless. And I've never actually been on a launched coaster, unless Revolution at BPB counts.
I've never been to pleasure beach, but forward g's force your body against the back of your seat, like how positives push you down, and then rapid deceleration forces your forward. The airtime hill on stealth does this, where you're getting airtime and being forced forward at the same time
 
Top