Random Wicker Man question for anyone who knows more about block sections than me; out of interest, why is it that a train on Wicker Man has to hit a certain point in the layout before the train behind it can get dispatched, as opposed to being able to be dispatched as soon as the train in front clears the lift hill?
I assumed that it was able to dispatch as soon as the train in front cleared the lift hill, but I noticed the other day that the ride staff, although the train was ready, were waiting for the train in front to hit the brake run before dispatching the next train. Not because they didn’t want to dispatch it, but because the system wasn’t letting them (they were holding the button down for a good few seconds before the train dispatched). Admittedly, the ride was on 2 trains, which may have made a difference, but I thought it was interesting, to say the least, especially given that I was under the impression that the ride would be able to dispatch as soon as the lift hill was clear.
On 3, though, I’ve noticed that the ride tends to dispatch around when the train in front goes through the final wicker man pass through, at the very earliest.
Why is this? Is the train in front coming off of the lift hill too early to dispatch in real world conditions even if the train is ready (in Planet Coaster, trains seem to dispatch as soon as the block section ahead is clear and guests are loaded), or is it different?