Doubt it’ll be as long as people think because the queue line isn’t big enoughSo, anyone want to make bets now?
On how long queuing times will be for Nemesis when it reopens?
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[2024] Nemesis Reborn: Construction and Speculation
Matt N
TS Member
That's never been a problem for previous Alton Towers rides... Wicker Man doesn't have an especially long queue, even including extensions, and they just put up lots of temporary fencing.Doubt it’ll be as long as people think because the queue line isn’t big enough
The Smiler was the same, from memory, even though that has vastly more queue line.
DistortAMG
TS Member
Doubt it’ll be as long as people think because the queue line isn’t big enough
Queues can and do extend out of the main queue if need be.
Smiler has more queue line than wicker? I doubt it. They’re bringing the old queue line back for Nemesis that goes past the stall turn so that will helpThat's never been a problem for previous Alton Towers rides... Wicker Man doesn't have an especially long queue, even including extensions, and they just put up lots of temporary fencing.
The Smiler was the same, from memory, even though that has vastly more queue line.
How would you get RAP on the same side of the station as everyone else. Unless you swapped the RAP and fastrack around I supposeAlso with it consistently getting 1400pph it shouldn't have issue with keeping the queue moving, especially if they try and send RAP through the correct side of the station to help loading speed.
AT86
TS Member
How would you get RAP on the same side of the station as everyone else. Unless you swapped the RAP and fastrack around I suppose
Tell me you haven’t read the thread, without telling me you haven’t read the thread.
I’ve just gone back to read it and that is never gonna happen in a month of 7 Sundays. So the queue will go past the stall turn and straight towards the station? If that did happen they’d be skipping half the queue. It used to loop back towards the entrance so they’re not going to cut off all that queue line. They’d have to completely re design the whole queueTell me you haven’t read the thread, without telling me you haven’t read the thread.
Dave
TS Founding Member
I’ve just gone back to read it and that is never gonna happen in a month of 7 Sundays. So the queue will go past the stall turn and straight towards the station? If that did happen they’d be skipping half the queue. It used to loop back towards the entrance so they’re not going to cut off all that queue line. They’d have to completely re design the whole queue
Have you not seen the queue construction pics? It’s not definative but it’s looking like that’s the new route.
You can add extensions to replace the length of the return.
jon81uk
TS Member
And parks like Disney have always just had standby and then access pass guests go into the fastpass queue,Half the FT and RAP queues for major coasters have been merged as well, so there is precedence for it.
Just seen this video and looks like you guys are right they’ve completely changed and redesigned the queue. The RAP and fastrack queue doesnt need to be that long surely that old queue was quite bigInteresting aerial views in TPWWs new video. I hope they at least put spikes on the loop side legs, otherwise it's going to bug the hell out of me
AT86
TS Member
Just seen this video and looks like you guys are right they’ve completely changed and redesigned the queue.
It must be an month of 7 Sundays.
GooseOnTheLoose
TS Member
Better to plan, have the redundancy and never use it, rather than be cut short and found lacking.Just seen this video and looks like you guys are right they’ve completely changed and redesigned the queue. The RAP and fastrack queue doesnt need to be that long surely that old queue was quite big
I mean they could use that old queue for all 3 queues. Main queue goes around the top and fastrack/rap merge at the entranceIt must be a month of 7 Sundays.