Skyscraper
TS Member
- Favourite Ride
- Nemesis
That would align with the recessed pit as well, so would make sense.Yes, although if it is a suspended/floorless topspin then it will be rotated 90 degrees so riders are facing both theming features.
That would align with the recessed pit as well, so would make sense.Yes, although if it is a suspended/floorless topspin then it will be rotated 90 degrees so riders are facing both theming features.
If it's the floorless version it either needs raising up or having a pit dug to house the retractable floor. That would explain the concrete structure.I just don’t see how if it is a Top Spin it can work in the original Ripsaw orientation on top of this structure. The whole weight of the ride would be exerted on the tunnel roof, arguably the weakest point of the whole concrete structure. Turning it 90° would mean the weight is transferred down onto the side walls of the two plant rooms either side.
But, as John has already pointed out, that would leave little to no room for a dropped loading platform to lower down into. If you’ve ridden a floorless model like Talocan you’ll know that the floor drops down a good couple of metres prior to the ride beginning. Based on the height of the tunnel with the outline of a person for scale, I don’t believe there is enough room there for a floor to lower away far enough without encroaching on the tunnel roof.
I really don’t see though if this is going to be a Top Spin why you would over-engineer it in this way. We know for a fact that one fitted perfectly within the site footprint without issue because one already has in the past! Why go to the extent of building this tunnel structure just to put essentially the same/a similar ride in that was there previously?
Of course, I could be wrong and I’d love to see a floorless Top Spin at Towers, but I’m really not sure this is the one based on what we’re seeing in the plans.
If it's the floorless version it either needs raising up or having a pit dug to house the retractable floor. That would explain the concrete structure.
The roof of the tunnel does look like it could be quite thick though, but I guess we'll find out eventually.But dug down into what? The tunnel below? This is my whole point. Whichever way you position the ride it needs a big trough the width of the gondola which is at least two metres deep for the floor to lower into. And whichever way you put one, it’s going to interfere with the tunnel.
If you raise the height you push the ride over the 18m height ceiling that keeps being cited.
Didn’t Zamperla at one point offer an inverting model of the Nebulaz - it’s never been built yet so would be worlds first tooI’m going to go out on a limb and suggest a Zamperla Nebulaz, it matches the ride platform dimensions, offers a unique off ride experience and can be themed to almost anything.
Although throughput would be awful and onride experience is somewhat lacking.
I hope so. If Galactica isn't re-themed, then this would be sensible.Hang on, "Underpass to Galactica"? Does this mean that the way of dealing with the long running theme clash between the rest of Forbidden Valley and Air/Galactica is that the area will be split in two?
Without the Galactica and RCR plaza, FV would still be quite a sizeable area and it leaves the Air car park free to create a brand new area in the future, which includes Galactica in it.
Far fetched I know but what the hell.
No, it is because one of the theming features (and the ride itself, as it will be situated closer to Nemesis than Ripsaw was) is going where the pathway is now. There still needs to be access for people to get through, as otherwise it would mean everyone having to go through the Coffee Lounge to get through to Galactica, which would cause absolute chaos. So the tunnel is the solution to that.Hang on, "Underpass to Galactica"? Does this mean that the way of dealing with the long running theme clash between the rest of Forbidden Valley and Air/Galactica is that the area will be split in two?
Without the Galactica and RCR plaza, FV would still be quite a sizeable area and it leaves the Air car park free to create a brand new area in the future, which includes Galactica in it.
Far fetched I know but what the hell.
Yeh that mockup matched what I was thinking. I’m sure Huss used to have the technical drawings to download which would then be easy for me to overlay at scale, but they seem to have gone from their site and only the original model comes up on Google.
Thanks! Overlaid at scale it is very close to fitting exactly but not quite in a couple of places around the lowering floor. So either a slightly different floor lowering mechanism would need to be incorporated or it’s not a Top Spin!