I think since nemesis had its retrack, there have been assumptions made that every other coaster on park will fall apart when it reaches 30 years old. The forces on Galactica are nowhere near the forces experienced on Nemesis, so I expect the track to last much longer.Presumably there's only 6-10 years before Air's current track will be life expired, and presumably the whole thing ready for scrap? If there is any further mid-life retheme it'd probably need to be sooner rather than later to get more than a couple of years out of it.
I think Nemesis was a unique case, and not because of the forces either. That ride’s life was thought to have come to an end due in large part to the fact that it sits in a pit and many of the old supports were experiencing issues due to subsidence. You only have to look at how a crane often seemed to be sited near to the Nemesis pit in the original’s latter years, and it often seemed to be seen working on the loop in particular when the ride was closed.
With this in mind, I don’t think we’re going to see every coaster in the park be retracked or removed when it hits 28 years old. I think the track of Galactica in particular could have more life in it than that.
I think another thing as well is that Nemesis was a very well regarded coaster by enthusiasts and one that had a very strong identity and was quite marketable to a wide audience. I’d say that arguably Galactica didn’t quite have that and is nowhere near as important to the park in terms of branding as the likes of The Smiler, Wicker Man, and Nemesis are. Galactica is a good ride, and somewhat underrated by both enthusiasts and perhaps the public, but if the park had to sacrifice one Secret Weapon this would be it.
The things that the park could really do with at some point in the future are a modern multi launch coaster (with a Taron or Abyssus style low and twisty layout), and perhaps also increasing the amount of 1.2m and 1.3m rides at the park compared to 1.4m ones that can be restrictive for families. This might be a controversial opinion but I’d sacrifice both Galactica and Rita for one high capacity multi launcher. Galalctica’s downfall won’t be its track, it will be the trains coming to the end their life or becoming somewhat of a burden.
Just imagine something like that as a F.L.Y style Vekoma Flying Coaster, that would be spectacular weaving through near miss elements and having your speed boosted with a second launch part way through the layout.
You mis-spelt "black" there, mate.My prediction; the whole thing will be painted the same lovely blue as that marking on the drinks station. It'll be some sort of Phalanx aerial unit. Possibly using the eve AI from Galactica since she's also in the bus for some reason. AI going rogue is a popular trope right now.
So pretty much Galactica's area is nothing more than the Phalanx's safe space?Maybe the Phalanx have a Zen garden for their lunch breaks
The station really does need to feel more like a building than the back end of an ikea
I think since nemesis had its retrack, there have been assumptions made that every other coaster on park will fall apart when it reaches 30 years old. The forces on Galactica are nowhere near the forces experienced on Nemesis, so I expect the track to last much longer.
I could see them doing a technical overhaul of the trains though. They’re hugely complex and the “Galactica faff” during loading procedures severely hampers throughput.