Anyway, back to Duel, I just really love for what it is as I can't think of another attraction remotely similar to it. It sticks out like a sore thumb. As you said, you prefer the Haunted Mansion at Disneyland, yet I'm not a huge fan of it, as The HH takes the cake for me.
For a discussion loke this, there really isn't a right or wrong, it's just preference.
I think when taking HH/Duel in the context of the time it was built in, I can definitely see why John Wardley and Keith Sparks took the route they did with the Haunted House, as much as it might not be my personal preference for the spooky house concept.
The industry at the time had more than enough Disney wannabes, so I can imagine that the Haunted House (and this goes for Wardley’s other rides too) was a real breath of fresh air!
Rightly or wrongly, I think John Wardley’s dark rides looked to have a very distinctive flavour to them, and I personally feel that this unique feel may well have worked in their favour. In general, John Wardley was someone who liked to shy away from cliches and be quite bold and different, and that is one of the things I admire most about him, as well as why I think he is/was such a revered designer. While I personally see nothing wrong with cliches or more vanilla designs (Vanilla is one of my favourite ice cream flavours; if it ain’t broke, why fix it?), I do admire those who think outside the box and deviate from the norm for sure.
To an extent, I do think that the desire to shy away from cliches and be bold and different has actually stayed as a fairly consistent pillar of the creative mentality throughout the UK Merlin parks’ recent history. Admittedly, I think that desire now manifests itself in very different ways to how it did back in the 90s, but I do think it’s still there. Look at Thorpe Park’s Project Exodus, or Chessington’s Project Amazon, for instance; those two look to be really unique, and totally outside the norm compared to any other ride of their type!
Or through the sphere of dark rides; Derren Brown’s Ghost Train is phenomenally unique and bold, and as much as its success is up for debate, I do admire the sheer amount of balls and risk-taking that led to its conception on the creatives’ part, as well as the general attitude the designers must have taken during its design!