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Hex [2024 Refurb]: General Discussion

It's only the laser lights at the end which are a bit jarring for me. The rest is fine. It's brighter but doesn't ruin the experience. I think they did a good job, and if it means Hex lives for another decade, I'm happy with that.
 
And also with the new sequence, the vault is much more in darkness between the finale and the room being the right way up at the end, which in my mind is how it should always have been - seeing the room rotate back with lights on is like seeing the Wicker Man preshow reset!

You can see it here, its not perfect, as I think the lights should come on maybe a couple of seconds later when the room has stopped moving


From: https://youtu.be/Ien6Q5GwTCQ?si=HhwYjvw3d4Fz5DDB&t=573
 
Great to have it back open anyway even with the cheesy lights.

It can hold over 200 people at any one time throughout the entire attraction which is incredibly impressive and badly needed on busy days. They could really do with adding another non-coaster attraction at some point that can handle similar numbers. Can make a huge difference to guest experience.
 
And also with the new sequence, the vault is much more in darkness between the finale and the room being the right way up at the end, which in my mind is how it should always have been - seeing the room rotate back with lights on is like seeing the Wicker Man preshow reset!

You can see it here, its not perfect, as I think the lights should come on maybe a couple of seconds later when the room has stopped moving


From: https://youtu.be/Ien6Q5GwTCQ?si=HhwYjvw3d4Fz5DDB&t=573


I don't agree with this, you are in a room that is rotating back and forth throughout the cycle, the premis of the madhouse is the fact that the room rotates, not that it is upside down. So seeing it go back to the normal position, is fine and works well, as its fitting with the madhouse and what it's done for the whole ride cycle.
 
Great to have it back open anyway even with the cheesy lights.

It can hold over 200 people at any one time throughout the entire attraction which is incredibly impressive and badly needed on busy days. They could really do with adding another non-coaster attraction at some point that can handle similar numbers. Can make a huge difference to guest experience.

Over 200 in the ride, just as much if not more in the queue line too.
 
I don't agree with this, you are in a room that is rotating back and forth throughout the cycle, the premis of the madhouse is the fact that the room rotates, not that it is upside down. So seeing it go back to the normal position, is fine and works well, as its fitting with the madhouse and what it's done for the whole ride cycle.
I see where you're coming from and obviously the room is rotating but for those not knowing this, it is still a mystery for at least the first couple of rides. The premise of the madhouse is the room rotating but also the premise of the story is that something supernatural is going on. For me that's more important so if keeping the room in darkness while the room resets at the end keeps it more mysterious then I'm all for that.

As I said before, for me seeing the room return to normal is like seeing the Wicker Man preshow reset or even seeing the curtain draw open to reveal the face rather than have the lights off.

It's also like the wall disappearing in the now defunct Poseidon's Fury at Islands Of Adventure in Orlando; the lights go out, the wall disappears and suddenly you seem to be in another room. Then at the end, the same happens again with the wall returning. Imagine that effect with the lights on, it would completely ruin the mystery and bring guests out of the immersiveness of the story.
 
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I get the feeling that what they really wanted to do with the finale was some Disney-style projection mapping. But they realised that trying to align the image with a rotating room (when the only thing the projectors can be mounted on is also moving) was a fool's errand.
Phantasialand’s mad house manages to project images on the ceiling, so it is possible to do something with it. I’m perfectly happy with the current effects though personallu
 
Phantasialand’s mad house manages to project images on the ceiling, so it is possible to do something with it. I’m perfectly happy with the current effects though personallu
I'm not sure (only rode it once), but I assumed that was a case of rear projection from fixed projectors outside the drum? It's also not something that needs pixel-perfect alignment with a physical object to work. Projection =/= projection mapping.
 
I'm not sure (only rode it once), but I assumed that was a case of rear projection from fixed projectors outside the drum? It's also not something that needs pixel-perfect alignment with a physical object to work. Projection =/= projection mapping.
Oh I wouldn’t have a clue but it looked like the projectors were inside the pots attached to the ride vehicle
 
I'm pretty sure the projector is on the swing but either way it's just projecting onto a literal blank canvas, it doesn't have to precisely align with anything in the way projection mapping requires. Smiler's indoor queue demonstrates how important that is.

The use of a projector on Feng Ju resulted in some significant compromises being made in the ride design IMO. It meant the floor had to be left bare making it look pretty boring for most of the ride. The seating arrangement also means the video has to be sideways or it'd be upside down for half the passengers.
 
Fact of the matter is, it’s supposed to be a construction/restoration site.

That’s the theme.

Anything that doesn’t add or takes away from that defeats the purpose.

It's also based around the supernatural, curses, myths and legends. It could be argued that things based around that, such as the lighting, fit with the theme and add to that aspect of the story.
 
You find the current lighting programming in the hex vault, atmospheric or supernatural?

It’s not even as good as it was.

I understand your point, but it was a counterargument to the point you made. Yes, the ride is supposed to be a construction site, but the theme also heavily relies on legends and supernatural themes; it is not exclusively just construction, far, far from it, in fact.

But the lighting does make far more sense in a supernatural sense, yes, than if the ride were exclusively construction-themed.
 
My biggest issue with the disco lights is that I am very used to the classy, refined Hex pre-refurb. Hex, to me, always felt like a very understated experience that respected the surroundings of the historic mansion. Nothing is to in your face; it works more on building the atmosphere of mystery and intrigue, what some would call Wardley’s theatrical brilliance .

The disco lights are bit in your face- “oooh look you’re spinning and now there’s chicken pox lights all over the room!”
 
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