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Paultons Park: General Discussion

I know at the moment Paultons don’t need huge throughputs but this coaster is going to at best push 400-450 people per hour.

If Paultons is genuinely going to meet the expectations of the fans on this forum competing with Merlin then I’m surprised they haven’t gone with a coaster that can get to at least 600pph.

Certainly not an immediate problem due to their demographic and crowd numbers but still curious.
 
I know at the moment Paultons don’t need huge throughputs but this coaster is going to at best push 400-450 people per hour.

If Paultons is genuinely going to meet the expectations of the fans on this forum competing with Merlin then I’m surprised they haven’t gone with a coaster that can get to at least 600pph.

Certainly not an immediate problem due to their demographic and crowd numbers but still curious.
I'd certainly imagine Drakon being one of their most popular coasters however I'd also imagine it being quieter because Paultons Park is very under the radar unless it's for Peppa Pig World. I'd imagine this picking up 600-800pph from the looks of it.

With Mandrill Mayhem, this receives more manageable queues in comparison to Vampire which might be based on the thrill level of the coaster including the inversions. I thought it was operations and throughput which could be a factor too.

A higher capacity throughput monster might be the next coaster after the 2027 water ride.
 
I'd certainly imagine Drakon being one of their most popular coasters however I'd also imagine it being quieter because Paultons Park is very under the radar unless it's for Peppa Pig World. I'd imagine this picking up 600-800pph from the looks of it.

With Mandrill Mayhem, this receives more manageable queues in comparison to Vampire which might be based on the thrill level of the coaster including the inversions. I thought it was operations and throughput which could be a factor too.

A higher capacity throughput monster might be the next coaster after the 2027 water ride.

Based on NL recreations the ride time from dispatch to end is about 80 seconds, with no blocks (pretty sure as well that the lift hill won’t start on eurofighters until the block ahead is clear because of the pain of evacuating on the vertical). If they dispatch every 60 seconds that’s 480 people per hour, but if the above is accurate they won’t be able to dispatch every 60 seconds.

No way this ride can even theoretically get near 600pph.
 
I haven't been paying attention to this and assumed there would be at least 1 MCBR. Do we know if this thing will even have more than 2 cars/trains..?
 
I haven't been paying attention to this and assumed there would be at least 1 MCBR. Do we know if this thing will even have more than 2 cars/trains..?
There is no MCBR, and I think it was mentioned further up the thread that there will be up to three trains, with two used on quieter days.

My guess for blocks is station, pre-station and final brakes. There could be a block before the base of the lift but I think that's unlikely.

Edit: I'd also hope that there will be a separate unload station as well.
 
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I reckon you could squeeze 500 an hour out of it with some very good ops, which it won't have.
 
It's looks so short that an MCBR wouldn’t really help much with throughput anyway. Roughly 25 seconds from top to brakes (not that the render looked particularly accurate with regards to speed mind you) doesn't give that much time for boarding as it is, even if there is a separate unload. If they do load faster than that, then there appears to be a block before the lift to make use of the remaining time.
 
They probably could of made Drakon bigger there is still plenty of land around the area not sure if they could of made it as long as Takabisha if the space was there for that
 
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