The main thing the parks need to do is to enforce the wait times with a Q-bot style app/device countdown so it is impossible to get on quicker than the main queue.
The only possible way would be to have turnstiles at each ride, where people would have to scan there tickets. Or perhaps wristbands that everybody has to where? But that seems a little over the top.Even with a Q-bot style device, it wouldn't stop the RAP user joining a normal queue while waiting for another attraction. I don't see how that avenue of abuse can be closed down.
Nonetheless any efforts that help to reduce misuse are welcome.
Even with a Q-bot style device, it wouldn't stop the RAP user joining a normal queue while waiting for another attraction. I don't see how that avenue of abuse can be closed down.
Nonetheless any efforts that help to reduce misuse are welcome.
I will admit that I do this. I am perfectly capable of walking distances and using steps, it's crowds that I can find difficult. Hence if a queue is walk-on or short, I will use it. I know some people won't like that, but why should I use the RAP on a quiet ride when I could be taking the space of a wheelchair user or someone who genuinely can't walk far? This is the problem that I @imanautie and others have.In theory therefore those who genuinely need RAP will only be on an attraction at the same time as waiting virtually for another when they need to and the main queue is short
I will admit that I do this. I am perfectly capable of walking distances and using steps, it's crowds that I can find difficult. Hence if a queue is walk-on or short, I will use it. I know some people won't like that, but why should I use the RAP on a quiet ride when I could be taking the space of a wheelchair user or someone who genuinely can't walk far? This is the problem that I @imanautie and others have.
For clarity, I don’t believe that those who are entitled to RAP are trying to cheat the system by any means, and I sincerely apologise if that was what was construed from my earlier post.Why are most peoples attitudes that those who are entitled to a RAP are trying to abuse or cheat?!
It strikes me that some posters would rather not welcome disabled people to parks or attractions.
@Benzin Your recent post highlights a clear lack of understanding of how the access card works and the service it offers disabled people. The ' step/wheel in the right direction' was a crass comment.
Whilst you and the people who liked the post carry on stigmatising disabilities we will never be able to move on in society.
I appreciate that there are a number of factors that are contributing towards RAP queues making the main queue longer, but many of AT's rides were built without RAP in mind because it wasn't a thing at the time, and were subsequently retrofitted with it, harming capacity. A combination of policy changes is needed to fix this issue, no one "quick fix" will solve this.
From what I understand the UK parks are generally ahead of the curve when it comes being inclusive with guests, but I think manufacturers need to be more inclusive of disabled guests and maintaining high throughputs with high volumes of RAP users in mind, leaving the parks to haphazardly add additional procedures and Merlin/Towers need to press ride manufacturers when building future rides to maintain consistently high throughputs with a high proportion of RAP guests in mind as times change and we are an inclusive country, although I appreciate this won't solve existing issues on current rides but it's a start neither-the-less.
The increased use of RAP appears to have been mostly caused by the increased prevalence of people with hidden disabilities rather than people with physical disabilities (who are what the system was originally designed to primarily support), so I’m not really sure whether altering ride designs would help out with the perceived issue. I think it’s queue design rather than ride design (which newer rides seem to be taking into account, in fairness).From what I understand the UK parks are generally ahead of the curve when it comes being inclusive with guests, but I think manufacturers need to be more inclusive of disabled guests and maintaining high throughputs with high volumes of RAP users in mind, leaving the parks to haphazardly add additional procedures and Merlin/Towers need to press ride manufacturers when building future rides to maintain consistently high throughputs with a high proportion of RAP guests in mind as times change and we are an inclusive country, although I appreciate this won't solve existing issues on current rides but it's a start neither-the-less.
I feel more comfortable using my RAP on rides where that access is separate from the exit (Thirteen, wicker Man, Smiler etc), I don't like going up exits. Part of that is my problem because I like following one-way systems.For coasters and similar its nothing to do with manufacturers, its just queue layout. The only things where manufacturers can make are difference is by adding cars than can hold a wheelchair, or seperate boarding areas for those who need more time (Disney have many of these accomodations)
In most cases though its queue design, which is decided by the park (or Merlin Magic Making or Imagineering etc).
If the merge point is on the same side as standard boarding and not via the exit, it doesn't affect capacity, guests are just waiting elsewhere and then rejoining the queue.
If all RAP users need to enter via the exit then it can slow down operations as they have to merge via multiple places.
This is why Disney often doesn't have seperate entrances, in many cases anyone who cannot wait in the main queue then enters via the Lightning Lane (new name for FastPass) same as those who pay for quicker access, although on some older rides there is a different process for wheelchairs, but often as well at Disney wheelchairs join the main queue. So there is no difference in capacity or operations.
Also look at The Smiler, that has a merge point for ambulant RAP users, only wheelchair users need to go to the exit, so again the batching host manages it, no loss in capacity.
This is absolutely NOT what anyone is trying to say. No one has said "they would rather not welcome disabled people to parks". The fact is, many of us, see many, many, MANY people and parties abusing the Ride Access Pass system. No one will on here (or I'd hope so anyway) will take issue with a disabled person using the system, but will take issue with those who genuinely don't need it. In my opinion, if you say you need it and then can also queue in the main queueline, then you absolutely do not need it - and this the abuse/cheat that is being referred to that is sadly seen so often.Why are most peoples attitudes that those who are entitled to a RAP are trying to abuse or cheat?!
It strikes me that some posters would rather not welcome disabled people to parks or attractions.
@Benzin Your recent post highlights a clear lack of understanding of how the access card works and the service it offers disabled people. The ' step/wheel in the right direction' was a crass comment.
Whilst you and the people who liked the post carry on stigmatising disabilities we will never be able to move on in society.
In many cases, I’d imagine they simply don’t go or go with a great amount of anxiety, which definitely isn’t what you want at a place that is supposed to provide a fun day out for everyone, with everyone being the key word here.Genuine question here.
How do ambulant RAP users cope outside of the UK? I've been to many parks in Europe over the last few years and separate disabled queues are rarely a thing. You'll get the occasional wheelchair user for instance boarding via the exit, but there's nowhere near the level of inclusivity that the UK has. Yet, it doesn't seem to stop people who use RAP from visiting parks abroad.
The thing is, though; as I said above, whether or not an RAP user can queue isn’t really a yes or no question, as it can depend on the circumstances of a given queue or how they’re feeling at the time. Someone might be able to deal with a short queue or a queue with no steps, but be unable to deal with a long queue or a queue with lots of steps. Or they might have been able to queue in the main queue at the start of the day, but they might have gone into a meltdown and things might be getting a bit much later on, thus meaning that the RAP is needed.In my opinion, if you say you need it and then can also queue in the main queueline, then you absolutely do not need it - and this the abuse/cheat that is being referred to that is sadly seen so often.
It is, go through this thread and see how many times terms like cheat and abusing the system has been used.This is absolutely NOT what anyone is trying to say. No one has said "they would rather not welcome disabled people to parks". The fact is, many of us, see many, many, MANY people and parties abusing the Ride Access Pass system. No one will on here (or I'd hope so anyway) will take issue with a disabled person using the system, but will take issue with those who genuinely don't need it. In my opinion, if you say you need it and then can also queue in the main queueline, then you absolutely do not need it - and this the abuse/cheat that is being referred to that is sadly seen so often.
I'm not an engineer or have any insight to the processes of how rides are designed so this might sound completely absurd to some but I feel like ride manufacturers should be more accommodating of longer dispatch times and making sure a ride hits capacity targets in order to deal with guests with additional needs and requirements, how they would attempt to do this I have no idea, but I'd like to see more innovation on their behalf.What do you feel manufacturers could help out more with?
The only way I can think of to do that without decreasing throughput would be to make the trains bigger, which would have knock on effects on how rides are engineered. A bigger train will weigh more, therefore will gain more speed and pull greater forces around turns than a smaller train, particularly towards the extreme ends of the train (the back of a 12-row train will get whipped around a given corner or over a given hill far more than the back of a 6-row train, and the front of a 12-row train will be pushed into it with a greater amount of force than the front of a 6-row train).I'm not an engineer or have any insight to the processes of how rides are designed so this might sound completely absurd to some but I feel like ride manufacturers should be more accommodating of longer dispatch times and making sure a ride hits capacity targets in order to deal with guests with additional needs and requirements, how they would attempt to do this I have no idea, but I'd like to see more innovation on their behalf.
For example could a manufacturer find a way to meet the same throughput targets when dispatch times are increased by 10-20% than what they'd expect with "normal" guests?