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Ride Availability/Operations 2022-26
Matt N
TS Member
I didn’t know Justin’s House was still a thing… I thought it closed?Lol there's an actual queue for Justin's House.
Or am I confusing it with the one at Chessington?
AT86
TS Member
Or am I confusing it with the one at Chessington?
You are.
PhalanaxOperativeA1127
TS Member
I can't wait for my trip next Saturday. [Sarcasm mode disabled]
Benzin
TS Member
I can't wait for my trip next Saturday. [Sarcasm mode disabled]
Next Saturday will be fine since everyone will be in the BlueyCred queue.
20 min queue for Heave Ho is kinda hilarious.
Oblivion has made it onto the ride availability page.:
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Though weirdly, Bugbie-Go-Round still hasn't despite it being closed all year so far.
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They need to hear how unacceptable this remains.
Sadly I’m not sure if it would make much difference.
BarryZola
TS Member
On the other hand, from my experience yesterday (on a different point), the ride team are really trying to speed things up as much as is in their control. The girl who was showing people to their rows in the station was asking people that only one person in their group take bags etc to the cages as to speed things up that tiny bit more. Actually my interactions with (and observations of) staff on the ground floor were really good in general.
It was awful last Scarefest, two train loads of people going through at a timeNemesis still being appallingly merged. Far too much RAPtrack. Running 50/50 at times which is ridiculous.
As much as this would make lots of sense in lots of ways, I'm not sure it would solve their issue. They don't have the staff to get what they've got ready, so I'm not sure they'd be able to have enough staff to get the other trains signed off. Also they don't have any operating budget as is, I'm not sure where they would find the cash to buy more trains for aging rides. Perhaps when they build a new coaster they could get a spare train?I wonder if it would be a good idea for the park to do what some European and American parks have started doing and buy one extra train for each coaster compared to what it could run. That way, the park can run things at maximum capacity even if one train is having issues.
John
TS Member
Some of those "28 main" would have been from the FT queue though, so it's not quite that simple. We also don't know the relative numbers of RAP & FT users in the new combined queue, if it's more FT than RAP then going back to the old arrangement would make little difference. The queue is certainly slower than it used to be, but a big chunk of that is caused by how much lower the overall throughput is these days. It used to be rare for the trains to stack, now it happens almost every cycle and often for an extended time. If they could run it at 40+ trains per hour like they used to then we wouldn't need to talk about ratios as the queue would still shift.
On a more positive note, the Smiler team were excellent yesterday - they were consistently getting trains out before one stacked behind the station. Trains were clearing lift 1 with a train barely onto the vertical lift.
On a more positive note, the Smiler team were excellent yesterday - they were consistently getting trains out before one stacked behind the station. Trains were clearing lift 1 with a train barely onto the vertical lift.
