On a random Spinball-related nerdy question; how did Maurer get its theoretical throughput to be as high as 950pph? With a throughput that high, you’d need the ride’s longest block section to be no longer than about 15 seconds long. However, I calculated that Spinball’s longest block (station to top of lift hill) is approximately 19.7 seconds long, so even if they’re running all cars and dispatching cars when the block in front is clear, the most it could attain is about 731pph.
What logic is Maurer using to make the theoretical throughput of Spinball 950pph? Am I missing something here, such as there being a block section before the lift hill or something?