Imagination
TS Member
Going back to the Scary Tales discussion of characters/story. For me the issue lies in the description:
Now, if we were to have a more generic description along the lines of:
Ok, so that is really off the top of my head but, something loose like that gives us enough to understand what it's about but doesn't set us up for a story/central character development which I feel Scary Tale's actual description sadly implies. It should be far more generic than it currently is, I just feel the description lets it down massively.
Who is this tortured mind? For me, it sounds like this is a physical being and not something metaphorical. This is where the problem lies, people are expecting to find out more about this tortured mind and what they are causing to happen within. For the average guest, they would expect to see the "tortured mind" as a character. I think the implementation of the "tortured mind" character could work, with literally short phrases and lines to deliver which make us instantly think "Ahh ok, so this is their gaff that we're intruding in and now they want us to become part of it". It really wouldn't be an issue.
Alton's Scare Mazes are basically free-flow outdoor mazes, so short line delivery could easily work. I'm not talking dialogue after dialogue but lines which make us think "Ahhh I get it this is that and that is this". For the fact it was put together VERY quickly, I think they did rather well...but, I just wish there was some more thought and cohesion. Scary Tales is a rather specific theme which needs more structure than Zombies does or scare zone with an IP.
I would change the music theme too. Keep the current one for the outside but inside have something different. To be honest, I'd use some like this within the "zone" and plus, it has a nice nod to Carnival Of Screams but also creates more tension which towers scare zones tend to aim towards.
In short, changed description, rich and developing soundtrack and less boo's with more quick delivery of lines or certain words to give a loose theme a bit of substance.
altontowers.com said:Once upon a time there was a tortured mind, which in the darkness was left to unwind. Re-writing stories to make nightmares come true, the only character missing…is you!
Now, if we were to have a more generic description along the lines of:
Imagination's Mind said:In the forest of Obscurus is where you'll find, what really happened after "Once Upon A Time". Where characters sacrificed their twisted requests, in return for happily ever afters which caused them unrest. For in this kingdom where no clock doth chime, are tortured beings wanting you in their rhyme.
Because after all, we all deserve to live our happily ever after...don't we?
Ok, so that is really off the top of my head but, something loose like that gives us enough to understand what it's about but doesn't set us up for a story/central character development which I feel Scary Tale's actual description sadly implies. It should be far more generic than it currently is, I just feel the description lets it down massively.
Who is this tortured mind? For me, it sounds like this is a physical being and not something metaphorical. This is where the problem lies, people are expecting to find out more about this tortured mind and what they are causing to happen within. For the average guest, they would expect to see the "tortured mind" as a character. I think the implementation of the "tortured mind" character could work, with literally short phrases and lines to deliver which make us instantly think "Ahh ok, so this is their gaff that we're intruding in and now they want us to become part of it". It really wouldn't be an issue.
Alton's Scare Mazes are basically free-flow outdoor mazes, so short line delivery could easily work. I'm not talking dialogue after dialogue but lines which make us think "Ahhh I get it this is that and that is this". For the fact it was put together VERY quickly, I think they did rather well...but, I just wish there was some more thought and cohesion. Scary Tales is a rather specific theme which needs more structure than Zombies does or scare zone with an IP.
I would change the music theme too. Keep the current one for the outside but inside have something different. To be honest, I'd use some like this within the "zone" and plus, it has a nice nod to Carnival Of Screams but also creates more tension which towers scare zones tend to aim towards.
In short, changed description, rich and developing soundtrack and less boo's with more quick delivery of lines or certain words to give a loose theme a bit of substance.