Zeock
TS Member
- Favourite Ride
- Journey to the Center of the Earth
That doll on the right reminded me of something: could we have a doll looking at you from an angle similar to in the Giant (Eastwick) scene in the HH?
That doll on the right reminded me of something: could we have a doll looking at you from an angle similar to in the Giant (Eastwick) scene in the HH?
I'm wondering if this is a hint towards a new scene?
I never cared for it particularly.I am somewhat loathed to ask this question but I am going to. Was the trommel even that cool ? I don't recall it being a stand out feature of the Haunted House, nor was it particularly unique.
Agreed ( ) it just feels like it became (in)famous because it was broken, rather than because it was a highlight of the ride.I never cared for it particularly.
Its a cool illusion but was an overused gimmick in many rides. But obviously it was better working than not working, so people were pretty vocal about it in Duel.
I only rode the Haunted House for the first time in 2002, but I don't think the lighting in the tunnel changed at all between then and 2003. What did change was the split head was moved to the end and the fire exit beside became very visible.When the trommel worked properly, with the accompanying slanted tunnel effect in the distance it worked really well as an illusion. This was sadly dumbed down when the Duel re-theme came along in 2003, as the lighting was ruined and the effect was never the same again.
I think that is the change that Dan is talking about. Adding an extremely bright stobe-like light, to illuminate the split head at the end, effectively nullified the lighting effects of the tunnel itself.I only rode the Haunted House for the first time in 2002, but I don't think the lighting in the tunnel changed at all between then and 2003. What did change was the split head was moved to the end and the fire exit beside became very visible.
Fair enough, I guess my point is that I don't think it worked particularly well in its later years either, the lighting felt kind of tacky (and there was too much of it compared to the rest of the ride).I think that is the change that Dan is talking about. Adding an extremely bright stobe-like light, to illuminate the split head at the end, effectively nullified the lighting effects of the tunnel itself.
It's much like how the LED target themselves ruined a lot of the other lighting effects by adding light into areas that should have been dark.
Yep, over the many times I did the original Haunted House up until its removal/re-theme in 2003 I had no idea it was just an illusion. I actually thought the cars tilted (pretty stupid looking back).When the trommel worked properly, with the accompanying slanted tunnel effect in the distance it worked really well as an illusion. This was sadly dumbed down when the Duel re-theme came along in 2003, as the lighting was ruined and the effect was never the same again.
I actually thought the cars tilted (pretty stupid looking back).
Surely you saw several other identical vehicles, some with parties of other sizes?Ok, this is stupid - when I was little I thought that when you were asked "how many?" the car that came through the curtain into onload was selected for you based on that number. We were always a group of 6
Hello all come across a video on Facebook showing some drone footage of the curse façade appears there making a new FastTrack point? or something must be a new merge point ill post the link and a photo for who's not on Facebook!
From: https://www.facebook.com/100002969675080/videos/187443203917414/
View attachment 4294
Okay, this seems a little unnecessary to me personally. Do we really need another ramp/second queue for Fastrack and RAP? Can't they just reuse the existing one they added in 2021?
Good to see the zombie has gone from the crypt at the entrance (apologies if that's already been mentioned in one of the preceding 123 pages)