Skyscraper
TS Member
- Favourite Ride
- Nemesis
Could well be, but the colour scheme of the poster matches the RAl codes that were on the other posters. We'll find out soon, though.
Maybe they plan on doing work to the plaza area around Nemesis too? Wouldn’t be a bad idea in my opinion to spruce up the flooring and maybe add some new theming elements in the area.One thing I noticed at the weekend, the construction fence basically goes along the Nemesis fences, from the back of Galactica right towards the Nemesis entrance.
However there is currently a gate blocking the area under the nemesis logo, and then another gate at the other end near the coffee lounge.
I do wonder if at points these gates will just be open when work isn’t happening at that part of the site, to make access to the area easier. As there is currently the black fence within these gates, which wouldn’t make any sense.
It also seems odd to have the gate right down where the nemesis sign is, when if that whole path was closed it would make more sense to just block the path where Sub Terra is.
I imagine the public boundary is where the outer gates are then the area between is left for staff /emergency / vehical access to Forbidden Valley.It also seems odd to have the gate right down where the nemesis sign is, when if that whole path was closed it would make more sense to just block the path where Sub Terra is.
It's also interesting how they've partially removed/demolished the exit ramp.There is an emergency access point just to the left of the Nemesis entrance. I find it odd they've blocked that off. However I guess they do need enough clearance for them to work safely around the helix.
I've just had a thought... Pretty sure that the red and black colour scheme of the posters is a hint to Nemmy's new colour scheme.
From: https://m.facebook.com/story.php/?story_fbid=767634784721587&id=100044252178249
I'd take that colour for the track tbh instead of just black...Personally, I’d say Charlotte’s trainers are a contender for the colour.
Would hope as part of the revamp they will change the exit and RAP as it can be a total mess, with disabled guests clocking the whole exit and not letting those trying to leave the ride actually leave.
And some of them look at you in disgust as they move out of the way while you try to squeeze past them.Would hope as part of the revamp they will change the exit and RAP as it can be a total mess, with disabled guests clocking the whole exit and not letting those trying to leave the ride actually leave.
Genuine question but can people who require a wheelchair actually ride Nemesis? I thought you had to be able to walk unaided to evacuate the ride?I think if they move the cages slightly to reopen the old SRQ and replace it with a disabled ramp, it'd solve the queue issue. I think the hole is too small for an exit but big enough for a disabled queue. Granted I've not been through it for a while.
Genuine question but can people who require a wheelchair actually ride Nemesis? I thought you had to be able to walk unaided to evacuate the ride?