• ℹ️ Heads up...

    This is a popular topic that is fast moving Guest - before posting, please ensure that you check out the first post in the topic for a quick reminder of guidelines, and importantly a summary of the known facts and information so far. Thanks.

[2024] Nemesis Reborn: Construction and Speculation

Status
This topic has been locked. No further replies can be posted.
Can we not start going over the whole dye thing again please? It’s cropped up many, many, many times in this topic, and every single time we just go back and forth with the same old rumours.

Bottom line is there’s nothing concrete confirming any reason for it going, so let’s just leave it at that and avoid the repeat discussion.
 
What’s the plausibility of a preshow?
I don’t know if I want one, but what are you guys thoughts on that
 
What’s the plausibility of a preshow?
I don’t know if I want one, but what are you guys thoughts on that

I would think unlikely. Nemesis is a very high throughput, a pre show could slow down the ride operations. I would like to see the RAP queue moved to merge down the bottom by the loop (so the exit becomes wheelchair guests only). This would still keep fastrack and RAP separate but save congestion at the exit
 
Is that the brand new footer/support in the foliage? . . Or is the new one going to be further up the helix?
 
Everytime I see one of these photos I think back to my sadistic games as a child playing rollercoaster tycoon, sending trains round an unfinished track to watch them fly off and explode.
We all did that whoever played RCT back in the day.

Actually, I miss the days of creating stuff on RCT3 when I was a young lad. 😞
 
Everytime I see one of these photos I think back to my sadistic games as a child playing rollercoaster tycoon, sending trains round an unfinished track to watch them fly off and explode.
It's even better in Planet Coaster! 🤣

And there are some great recreations of Nemesis in the Steam Workshop.
 
I really hope they keep the whole context clues idea, you know, with the big rocks and hole in the ground
 
RCT3 is now considered "back in the day"?!?! It was released in 2004, not 1783!

That picture of it rising from the bottom of the helix into the zero g is pure coaster porn. That transition from intense G force's to being smashed high up in the air to the left and over the station, is the best part of the ride hands down for me. It also aged better than both the corkscrews.

I really miss Nemesis, more than I thought I would. I just can't be bothered to go up to Towers without it.
 
RCT3 is now considered "back in the day"?!?! It was released in 2004, not 1783!

That picture of it rising from the bottom of the helix into the zero g is pure coaster porn. That transition from intense G force's to being smashed high up in the air to the left and over the station, is the best part of the ride hands down for me. It also aged better than both the corkscrews.

I really miss Nemesis, more than I thought I would. I just can't be bothered to go up to Towers without it.
If it wasn't for TCAAM and Sub Terra opening this year, I would probably have been less bothered myself. Although Scarefest is now my annual visit, so hopefully there'll be some new mazes as well.
 
Status
This topic has been locked. No further replies can be posted.
Top