Okay from those Rust planning documents someone on CoasterFriends.de has spotted an interesting feature.
Anyone not wanting potential spoilers for the indoor parts of this ride *look away now*
Numbering and colours from
Mario M of CoasterFriends
1 - normal track
2 - Final Brake Run
3 - curve into station
4 & 5- Station
6 - curve out of the station over the exit shop
7 - track passes through a room marked
'effect track'
8 - start of the launch
9 - Vertical Launch up through the Wardenclyffe Tower (likely given the dotted lines for the track end here & the tower on the concepts is in the middle of the building over the entrance)
The room marked 'effect track' is intriguing. Ceiling height of 8,75m (track is about 5m high - neighbouring rooms fitting under the track have 2,85m and 2,95m heights). Beside it is a space labelled nitrogen/compressed gas storage - typically for hydraulic systems/cylinders.
Seems there could be some potential trick track element here in a show scene? Part of me has doubts for the sake of timing with how quick operations need to be for the desired 8 train ops and Silver Star level capacity. However there certainly appears to be something happening here.
Interestingly Mack does actually have a patent for a vertical transport/drop track element
DPMAregister stellt die amtliche Publikationsplattform des DPMA dar, mit Hilfe derer das Amt die Veröffentlichungen vornimmt, die im Rahmen der anhängigen Verfahren im Patent-, Gebrauchsmuster-, Marken- und Designsachen gesetzlich vorgesehen sind.
register.dpma.de
And lastly a clearer look at the lockers area.