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Drayton Manor Park

I reckon that all AP holders' names were put in a ballot and selected at random due to a limited number of places. At least they'll be hosting more though!

I think it was on a first come first serve basis. I got a place but it is now looking like I probably wont be able to make it. Dam work.
 
Those Trip Adviser reviews are usually replied to by Customer Services I think. They won't have any clue as to the plans for the Pirate Adventure building, and also won't have much of a say in what the plans should be. I can almost guarantee that the ideas in question have not been passed on to the "relevant managers" like the reply says.
 
Apologies for getting around to this so late, but as some of you might know, I went to visit Drayton Manor last Thursday for a first look at the Vikings area. And I’ve got to say, it’s really nice! Let me break down each element of it individually…
The Area
The area looks really nice. The whole thing has a really nice wooden look to it, and considering that this area of the park was mostly unused land before, I think they’ve tarted it up very well! It all looks very neat, there’s lots of nice little touches around the area, and on the whole, it just looks really nice; good work, Drayton Manor! There have been a lot of comparisons with Tornado Springs at Paultons Park thrown around about this area. Do I think Vikings is as heavily themed and detailed as Tornado Springs? No. But I think it works really well as it is, and arbitrary comparisons with Tornado Springs don’t really do it justice; all of the wooden buildings, the rocks and the landscaping look lovely, and make for a very nice overall effect, and I do quite like the area soundtrack as well! I should also add that I think the new pedestrian entrance, which enters into the area, looks really nice; it’s been finished off very nicely, fits into the Vikings aesthetic surprisingly well, and I also think that it is more centrally located than Drayton’s old one, which works well. All in all, I think the area has been done very well, and works very nicely:
6224-D7-EA-9-D43-4-F01-A4-C2-B76-ED63-A6-A52.jpg

3-D3346-F4-0-AB3-4-E21-BBB5-5-B3-FA12050-DE.jpg

The Rides
During my visit, I was able to ride Thor once, Loki once, and Jormungandr four times. I’ll talk about each one individually in a short paragraph…
Thor
I was a little bit skeptical about riding my first Zamperla Disk’O, as I have quite a low spin tolerance, but I’ve got to say that it wasn’t as bad as I was expecting, and I did quite enjoy it! Riding up the ends was quite fun, and even though the airtime hill in the middle didn’t really give any airtime, it was still a fun element! As I said, the ride was not as nauseating as I’d feared, and the riding position felt less weird on ride than I thought it would, as well! Theming-wise; there’s not loads going on, but the ride looks nice enough, with a nice wooden aesthetic throughout the queue line and the area, some nice shields, and a nice Viking helmet on the ride vehicle as well! Overall, I thought Thor was a fun ride, and nicely themed too:
9-C930984-54-DF-4-E24-A109-202-C23285-D43.jpg

A27-DFE1-C-C41-B-4174-A274-C0-B3-ED6-FB835.jpg

Loki
I was intrigued to ride Loki, as it’s the UK’s first Zamperla Nebulaz, and a rather unique ride. I’ve got to say, it’s a brilliant visual centrepiece, with all the arms interacting with each other making for a very captivating display! In terms of how it rides; I thought it was… strange. It’s not the most nauseating flat ride I’ve done by any means, but I’m sorry to say that that repeated lurching sensation did make me feel a bit odd, and unlike Thor, I’d argue that this ride is perhaps more intense than it looks. It does look really cool, though, and the fact I’m not generally a flat ride person isn’t something that it can help! It’s quite nicely themed as well, with some nice shields and patterns and a generally nice wooden aesthetic to it:
33257633-454-E-474-A-8-EC8-173-DBDD73596.jpg

E03-A1-D77-AB60-42-E2-9-A67-1326-D6205-C7-B.jpg

Jormungandr
Unlike the other two rides, Jormungandr was not new to me; I had done it in its previous incarnation in 2018, and it’s safe to say that 2018 me would have been very surprised that I was riding it in a new Viking-themed form in 2022, as I remember making special effort to ride it in 2018 on the pretence that it was being “removed imminently”. In terms of the ride itself, I’d remembered it being a perfectly fine, if not overly remarkable, powered coaster, and my rides in 2022 very much reinforced this view; I rode it in various different rows, and while it’s no Runaway Mine Train or Alpenexpress, it does its job perfectly well, in my opinion. There are actually some moments where it gains fair speed; those helixes are good fun, as is the s-bend sequence towards the end! The ride does very much blow hot and cold pacing-wise, however, more so than I’d remembered; it feels like it’s nearly going to stall going up some of the inclines, and there’s other bits where it just sort of meanders aimlessly along straight bits of track at a speed that I dare say feels more monorail than coaster. Overall, though, I think it’s a perfectly adequate coaster for what it is; it’s perhaps showing its age a tad, but that doesn’t really matter given its role within the area and Drayton Manor at large. Also, I have got to say that I think they’ve spruced the ride up very well; the new train design is great, I love the way that the track is now framed within the entrance to the Vikings area, and I think they’ve made the queue and station look very nice, with a really nice Viking soundtrack added:
37-F3-C0-ED-364-F-4774-ACB6-8-F9-AC4-E1-E29-D.jpg

382-F113-C-EEC8-4650-80-E1-1-CEDBD9463-FF.jpg

So overall, I think Vikings is a lovely area, and I think it bodes very well for Drayton Manor’s future in themed attractions! The overall finish is very nice, and there are some really nice details; I’d thoroughly recommend a visit!

In terms of my visit to Drayton Manor as a whole; it was only my second ever visit to the park, with my first being in 2018, and it was an absolute stonker of a day, with 30 rides being completed in 6 hours on park! That’s a new personal best for me ride count-wise; the park was dead, with nothing on more than a 1 or 2 cycle wait all day!

I did do a longer trip report of my whole day, but in terms of some key pointers from the day:
  • Apocalypse is a great ride, but very much gives off the impression that it’s limping to the finish line. Only one sit-down tower was operating; the other 4 looked completely broken, and as though they hadn’t operated in some time. It is a really great tower, though; I’ve never quite gotten the hype for it, but it does still provide an awesome gut punch, and it will certainly be missed!
  • Adventure Cove, the other recent area, also looks lovely, with some very vibrant colours throughout and a nice soundtrack that feels almost like WWTP Radio from Amity Cove at Thorpe Park! I was somewhat disappointed with Adventure Cove River Rapids, however; I came off it absolutely bone dry, and while I accept that I could have ridden it on an off-day, the opportunities for wetness were minimal. It was drier than both Congo River Rapids and Rumba Rapids, by my reckoning, which surprised me. It is a nice relaxing ride to sit down on, though, and it looks very nice, so I probably shouldn’t be so harsh!
  • The Haunting is very impressive! The story is very well told, and the attraction has a surprisingly dark, foreboding tone throughout; as someone who is quite easily scared, I was legitimately somewhat unnerved by it!
  • Shockwave seems to have gotten a fair bit rougher, with some nasty ear bashing present in quite a few sections; I had a sore ear for a good few days after my visit. I maintain that I don’t find the standup riding position that bad, however, and that zero-g roll is a truly epic inversion!
  • Stormforce 10’s backwards drop is a real soaker! The initial drop and the final drop aren’t too bad, but the backwards drop got me fairly drenched! I have no idea why that second drop is such a soaker compared to the other two…
If you want to read my more in-depth trip report, here’s the link: https://towersstreet.com/talk/threads/drayton-manor-9th-june-2022.6298/
 
Apologies for getting around to this so late, but as some of you might know, I went to visit Drayton Manor last Thursday for a first look at the Vikings area. And I’ve got to say, it’s really nice! Let me break down each element of it individually…
The Area
The area looks really nice. The whole thing has a really nice wooden look to it, and considering that this area of the park was mostly unused land before, I think they’ve tarted it up very well! It all looks very neat, there’s lots of nice little touches around the area, and on the whole, it just looks really nice; good work, Drayton Manor! There have been a lot of comparisons with Tornado Springs at Paultons Park thrown around about this area. Do I think Vikings is as heavily themed and detailed as Tornado Springs? No. But I think it works really well as it is, and arbitrary comparisons with Tornado Springs don’t really do it justice; all of the wooden buildings, the rocks and the landscaping look lovely, and make for a very nice overall effect, and I do quite like the area soundtrack as well! I should also add that I think the new pedestrian entrance, which enters into the area, looks really nice; it’s been finished off very nicely, fits into the Vikings aesthetic surprisingly well, and I also think that it is more centrally located than Drayton’s old one, which works well. All in all, I think the area has been done very well, and works very nicely:
6224-D7-EA-9-D43-4-F01-A4-C2-B76-ED63-A6-A52.jpg

3-D3346-F4-0-AB3-4-E21-BBB5-5-B3-FA12050-DE.jpg

The Rides
During my visit, I was able to ride Thor once, Loki once, and Jormungandr four times. I’ll talk about each one individually in a short paragraph…
Thor
I was a little bit skeptical about riding my first Zamperla Disk’O, as I have quite a low spin tolerance, but I’ve got to say that it wasn’t as bad as I was expecting, and I did quite enjoy it! Riding up the ends was quite fun, and even though the airtime hill in the middle didn’t really give any airtime, it was still a fun element! As I said, the ride was not as nauseating as I’d feared, and the riding position felt less weird on ride than I thought it would, as well! Theming-wise; there’s not loads going on, but the ride looks nice enough, with a nice wooden aesthetic throughout the queue line and the area, some nice shields, and a nice Viking helmet on the ride vehicle as well! Overall, I thought Thor was a fun ride, and nicely themed too:
9-C930984-54-DF-4-E24-A109-202-C23285-D43.jpg

A27-DFE1-C-C41-B-4174-A274-C0-B3-ED6-FB835.jpg

Loki
I was intrigued to ride Loki, as it’s the UK’s first Zamperla Nebulaz, and a rather unique ride. I’ve got to say, it’s a brilliant visual centrepiece, with all the arms interacting with each other making for a very captivating display! In terms of how it rides; I thought it was… strange. It’s not the most nauseating flat ride I’ve done by any means, but I’m sorry to say that that repeated lurching sensation did make me feel a bit odd, and unlike Thor, I’d argue that this ride is perhaps more intense than it looks. It does look really cool, though, and the fact I’m not generally a flat ride person isn’t something that it can help! It’s quite nicely themed as well, with some nice shields and patterns and a generally nice wooden aesthetic to it:
33257633-454-E-474-A-8-EC8-173-DBDD73596.jpg

E03-A1-D77-AB60-42-E2-9-A67-1326-D6205-C7-B.jpg

Jormungandr
Unlike the other two rides, Jormungandr was not new to me; I had done it in its previous incarnation in 2018, and it’s safe to say that 2018 me would have been very surprised that I was riding it in a new Viking-themed form in 2022, as I remember making special effort to ride it in 2018 on the pretence that it was being “removed imminently”. In terms of the ride itself, I’d remembered it being a perfectly fine, if not overly remarkable, powered coaster, and my rides in 2022 very much reinforced this view; I rode it in various different rows, and while it’s no Runaway Mine Train or Alpenexpress, it does its job perfectly well, in my opinion. There are actually some moments where it gains fair speed; those helixes are good fun, as is the s-bend sequence towards the end! The ride does very much blow hot and cold pacing-wise, however, more so than I’d remembered; it feels like it’s nearly going to stall going up some of the inclines, and there’s other bits where it just sort of meanders aimlessly along straight bits of track at a speed that I dare say feels more monorail than coaster. Overall, though, I think it’s a perfectly adequate coaster for what it is; it’s perhaps showing its age a tad, but that doesn’t really matter given its role within the area and Drayton Manor at large. Also, I have got to say that I think they’ve spruced the ride up very well; the new train design is great, I love the way that the track is now framed within the entrance to the Vikings area, and I think they’ve made the queue and station look very nice, with a really nice Viking soundtrack added:
37-F3-C0-ED-364-F-4774-ACB6-8-F9-AC4-E1-E29-D.jpg

382-F113-C-EEC8-4650-80-E1-1-CEDBD9463-FF.jpg

So overall, I think Vikings is a lovely area, and I think it bodes very well for Drayton Manor’s future in themed attractions! The overall finish is very nice, and there are some really nice details; I’d thoroughly recommend a visit!

In terms of my visit to Drayton Manor as a whole; it was only my second ever visit to the park, with my first being in 2018, and it was an absolute stonker of a day, with 30 rides being completed in 6 hours on park! That’s a new personal best for me ride count-wise; the park was dead, with nothing on more than a 1 or 2 cycle wait all day!

I did do a longer trip report of my whole day, but in terms of some key pointers from the day:
  • Apocalypse is a great ride, but very much gives off the impression that it’s limping to the finish line. Only one sit-down tower was operating; the other 4 looked completely broken, and as though they hadn’t operated in some time. It is a really great tower, though; I’ve never quite gotten the hype for it, but it does still provide an awesome gut punch, and it will certainly be missed!
  • Adventure Cove, the other recent area, also looks lovely, with some very vibrant colours throughout and a nice soundtrack that feels almost like WWTP Radio from Amity Cove at Thorpe Park! I was somewhat disappointed with Adventure Cove River Rapids, however; I came off it absolutely bone dry, and while I accept that I could have ridden it on an off-day, the opportunities for wetness were minimal. It was drier than both Congo River Rapids and Rumba Rapids, by my reckoning, which surprised me. It is a nice relaxing ride to sit down on, though, and it looks very nice, so I probably shouldn’t be so harsh!
  • The Haunting is very impressive! The story is very well told, and the attraction has a surprisingly dark, foreboding tone throughout; as someone who is quite easily scared, I was legitimately somewhat unnerved by it!
  • Shockwave seems to have gotten a fair bit rougher, with some nasty ear bashing present in quite a few sections; I had a sore ear for a good few days after my visit. I maintain that I don’t find the standup riding position that bad, however, and that zero-g roll is a truly epic inversion!
  • Stormforce 10’s backwards drop is a real soaker! The initial drop and the final drop aren’t too bad, but the backwards drop got me fairly drenched! I have no idea why that second drop is such a soaker compared to the other two…
If you want to read my more in-depth trip report, here’s the link: https://towersstreet.com/talk/threads/drayton-manor-9th-june-2022.6298/
Apologies for getting around to this so late, but as some of you might know, I went to visit Drayton Manor last Thursday for a first look at the Vikings area. And I’ve got to say, it’s really nice! Let me break down each element of it individually…
The Area
The area looks really nice. The whole thing has a really nice wooden look to it, and considering that this area of the park was mostly unused land before, I think they’ve tarted it up very well! It all looks very neat, there’s lots of nice little touches around the area, and on the whole, it just looks really nice; good work, Drayton Manor! There have been a lot of comparisons with Tornado Springs at Paultons Park thrown around about this area. Do I think Vikings is as heavily themed and detailed as Tornado Springs? No. But I think it works really well as it is, and arbitrary comparisons with Tornado Springs don’t really do it justice; all of the wooden buildings, the rocks and the landscaping look lovely, and make for a very nice overall effect, and I do quite like the area soundtrack as well! I should also add that I think the new pedestrian entrance, which enters into the area, looks really nice; it’s been finished off very nicely, fits into the Vikings aesthetic surprisingly well, and I also think that it is more centrally located than Drayton’s old one, which works well. All in all, I think the area has been done very well, and works very nicely:
6224-D7-EA-9-D43-4-F01-A4-C2-B76-ED63-A6-A52.jpg

3-D3346-F4-0-AB3-4-E21-BBB5-5-B3-FA12050-DE.jpg

The Rides
During my visit, I was able to ride Thor once, Loki once, and Jormungandr four times. I’ll talk about each one individually in a short paragraph…
Thor
I was a little bit skeptical about riding my first Zamperla Disk’O, as I have quite a low spin tolerance, but I’ve got to say that it wasn’t as bad as I was expecting, and I did quite enjoy it! Riding up the ends was quite fun, and even though the airtime hill in the middle didn’t really give any airtime, it was still a fun element! As I said, the ride was not as nauseating as I’d feared, and the riding position felt less weird on ride than I thought it would, as well! Theming-wise; there’s not loads going on, but the ride looks nice enough, with a nice wooden aesthetic throughout the queue line and the area, some nice shields, and a nice Viking helmet on the ride vehicle as well! Overall, I thought Thor was a fun ride, and nicely themed too:
9-C930984-54-DF-4-E24-A109-202-C23285-D43.jpg

A27-DFE1-C-C41-B-4174-A274-C0-B3-ED6-FB835.jpg

Loki
I was intrigued to ride Loki, as it’s the UK’s first Zamperla Nebulaz, and a rather unique ride. I’ve got to say, it’s a brilliant visual centrepiece, with all the arms interacting with each other making for a very captivating display! In terms of how it rides; I thought it was… strange. It’s not the most nauseating flat ride I’ve done by any means, but I’m sorry to say that that repeated lurching sensation did make me feel a bit odd, and unlike Thor, I’d argue that this ride is perhaps more intense than it looks. It does look really cool, though, and the fact I’m not generally a flat ride person isn’t something that it can help! It’s quite nicely themed as well, with some nice shields and patterns and a generally nice wooden aesthetic to it:
33257633-454-E-474-A-8-EC8-173-DBDD73596.jpg

E03-A1-D77-AB60-42-E2-9-A67-1326-D6205-C7-B.jpg

Jormungandr
Unlike the other two rides, Jormungandr was not new to me; I had done it in its previous incarnation in 2018, and it’s safe to say that 2018 me would have been very surprised that I was riding it in a new Viking-themed form in 2022, as I remember making special effort to ride it in 2018 on the pretence that it was being “removed imminently”. In terms of the ride itself, I’d remembered it being a perfectly fine, if not overly remarkable, powered coaster, and my rides in 2022 very much reinforced this view; I rode it in various different rows, and while it’s no Runaway Mine Train or Alpenexpress, it does its job perfectly well, in my opinion. There are actually some moments where it gains fair speed; those helixes are good fun, as is the s-bend sequence towards the end! The ride does very much blow hot and cold pacing-wise, however, more so than I’d remembered; it feels like it’s nearly going to stall going up some of the inclines, and there’s other bits where it just sort of meanders aimlessly along straight bits of track at a speed that I dare say feels more monorail than coaster. Overall, though, I think it’s a perfectly adequate coaster for what it is; it’s perhaps showing its age a tad, but that doesn’t really matter given its role within the area and Drayton Manor at large. Also, I have got to say that I think they’ve spruced the ride up very well; the new train design is great, I love the way that the track is now framed within the entrance to the Vikings area, and I think they’ve made the queue and station look very nice, with a really nice Viking soundtrack added:
37-F3-C0-ED-364-F-4774-ACB6-8-F9-AC4-E1-E29-D.jpg

382-F113-C-EEC8-4650-80-E1-1-CEDBD9463-FF.jpg

So overall, I think Vikings is a lovely area, and I think it bodes very well for Drayton Manor’s future in themed attractions! The overall finish is very nice, and there are some really nice details; I’d thoroughly recommend a visit!

In terms of my visit to Drayton Manor as a whole; it was only my second ever visit to the park, with my first being in 2018, and it was an absolute stonker of a day, with 30 rides being completed in 6 hours on park! That’s a new personal best for me ride count-wise; the park was dead, with nothing on more than a 1 or 2 cycle wait all day!

I did do a longer trip report of my whole day, but in terms of some key pointers from the day:
  • Apocalypse is a great ride, but very much gives off the impression that it’s limping to the finish line. Only one sit-down tower was operating; the other 4 looked completely broken, and as though they hadn’t operated in some time. It is a really great tower, though; I’ve never quite gotten the hype for it, but it does still provide an awesome gut punch, and it will certainly be missed!
  • Adventure Cove, the other recent area, also looks lovely, with some very vibrant colours throughout and a nice soundtrack that feels almost like WWTP Radio from Amity Cove at Thorpe Park! I was somewhat disappointed with Adventure Cove River Rapids, however; I came off it absolutely bone dry, and while I accept that I could have ridden it on an off-day, the opportunities for wetness were minimal. It was drier than both Congo River Rapids and Rumba Rapids, by my reckoning, which surprised me. It is a nice relaxing ride to sit down on, though, and it looks very nice, so I probably shouldn’t be so harsh!
  • The Haunting is very impressive! The story is very well told, and the attraction has a surprisingly dark, foreboding tone throughout; as someone who is quite easily scared, I was legitimately somewhat unnerved by it!
  • Shockwave seems to have gotten a fair bit rougher, with some nasty ear bashing present in quite a few sections; I had a sore ear for a good few days after my visit. I maintain that I don’t find the standup riding position that bad, however, and that zero-g roll is a truly epic inversion!
  • Stormforce 10’s backwards drop is a real soaker! The initial drop and the final drop aren’t too bad, but the backwards drop got me fairly drenched! I have no idea why that second drop is such a soaker compared to the other two…
If you want to read my more in-depth trip report, here’s the link: https://towersstreet.com/talk/threads/drayton-manor-9th-june-2022.6298/
the backward drop reason is simple the shape of the back of the boat and how it hits the water
 
Whilst I would like to see Pirate Adventure re-open, it would be a huge cost. And was it really that popular towards the end of its life?

I rarely saw it open, but when it was, it rarely had much of a queue, despite the drastically reduced capacity.

Are we being a bit too nostalgic rather than thinking practically here?
 
I thought the same with the rapids it never had a queue but the looping group brought it back from the dead and spend more on it than it originally cost.
Also before I had a season/annual pass I only use to go for the fireworks event and the queue for pirate adventure was always at the entrance doorway.
From reading Matt H review from his visit during term time the park wasn’t busy so u got to judge any attraction when the park is busy
 
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I can also remember during fireworks 2015 when Pirate Adventure had a long queue, however… it was fireworks night, everything did. Fireworks nights are the only time you’ll ever see Drayton really packed, so I wouldn’t say that a fair judgement of a ride’s popularity.

You’re right about the rapids, but refurbishing a 12 minute slow moving boat ride would cost a fortune, the scenes on PA we’re already really dated and tired looking. I just watched a POV of it from 2015, and there’s no way that the park could reopen it in that state, or even close.

Much as I’d like to see it reopen, I wouldn’t want it to be at the cost of other investments around the park, which so far have been excellent.
 
I can also remember during fireworks 2015 when Pirate Adventure had a long queue, however… it was fireworks night, everything did. Fireworks nights are the only time you’ll ever see Drayton really packed, so I wouldn’t say that a fair judgement of a ride’s popularity.

You’re right about the rapids, but refurbishing a 12 minute slow moving boat ride would cost a fortune, the scenes on PA we’re already really dated and tired looking. I just watched a POV of it from 2015, and there’s no way that the park could reopen it in that state, or even close.

Much as I’d like to see it reopen, I wouldn’t want it to be at the cost of other investments around the park, which so far have been excellent.
It would have been fireworks 2014 and I last went on it that day with my wife and when my daughter was 2.
You only had to read the reports over the 2nd and 3rd June how busy the park was with it been sold out. Every major ride had at least a 1 hr queue.
Pirate adventure was roughly 6/7 minutes long. The top section of the ride has been stripped back to its frame and the village, the burning town scene and where the lady hits him on the head has been fully cleared as that’s the corner by the maintenance area but the battle scene is still In place. The station and exit is still there.
 
A few pages ago I mentioned how River Rapids was closed due to them fitting a new guide system to stop the boats slamming into the corner at the end.

These are the guides, they latest less than 2 weeks in the ride trough. Not sure if it even opened with them.

Drayton, if you are readying this, why oh why do you not use something like a set of inflatable marine fenders to cushion the blow. They would achieve what you are trying to do far better than this.

20220619_113509.jpg20220619_113507.jpg
 
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So, hotel guests on stay and play get half an hours early ride time excluding storm and haunting. Thoughts, comments, potential extension to passholders?
 
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