But surely for the point of the actual drop though you want to spend more time freefalling instead of half the drop being brakes? It also seems to take a lot longer to start the drop sequence.
And if you want to be really pickly, the huge supports for it which are in plain view, don't really help in terms of theming.
I hate elements in rollercoasters which ruin the pacing, Expedition Everest does this by taking far too long to move the switch tracks.
And if you want to be really pickly, the huge supports for it which are in plain view, don't really help in terms of theming.
I hate elements in rollercoasters which ruin the pacing, Expedition Everest does this by taking far too long to move the switch tracks.