• ℹ️ Heads up...

    This is a popular topic that is fast moving Guest - before posting, please ensure that you check out the first post in the topic for a quick reminder of guidelines, and importantly a summary of the known facts and information so far. Thanks.

Oblivion: General Discussion

The other week @Matt N questioned why the throughput on dual station was so low compared to single station.

I was at Oktoberfest at the weekend and the operations on Oblivion were dire. It was on dual station but the shuttles were stacking all the way back through the brakes (four in the brakes, two in the station) with long delays between dispatches.

The cause? No bayloader.

On Oblivion the ride hosts alternate sides with each dispatch, so the ride host on the exit swaps with the ride host at the front enable position. After the shuttles park, the host who was at the exit gate would check the harnesses then go and do the bayloading for all rows (A1 to A4 and B1 to B4). What I observed was all the other hosts doing their normal duties and being ready to dispatch, but then waiting for about 30 seconds for this host to return to the enable position.

Back when the ride opened I'm pretty sure there were two bayloaders, and more recently there used to be one whose role was exclusively to do the bayloading so the other hosts can do their duties unaffected.

Hopefully this is just a temporary thing due to Covid or staff shortages rather than a long term money saving idea.
 
Interesting! Can I ask though @Alsty; sorry if this is a stupid question, but what is bayloading?
 
The other week @Matt N questioned why the throughput on dual station was so low compared to single station.

I was at Oktoberfest at the weekend and the operations on Oblivion were dire. It was on dual station but the shuttles were stacking all the way back through the brakes (four in the brakes, two in the station) with long delays between dispatches.

The cause? No bayloader.

On Oblivion the ride hosts alternate sides with each dispatch, so the ride host on the exit swaps with the ride host at the front enable position. After the shuttles park, the host who was at the exit gate would check the harnesses then go and do the bayloading for all rows (A1 to A4 and B1 to B4). What I observed was all the other hosts doing their normal duties and being ready to dispatch, but then waiting for about 30 seconds for this host to return to the enable position.

Back when the ride opened I'm pretty sure there were two bayloaders, and more recently there used to be one whose role was exclusively to do the bayloading so the other hosts can do their duties unaffected.

Hopefully this is just a temporary thing due to Covid or staff shortages rather than a long term money saving idea.
Got to be better than operations on 1 station at least. Oblivion on 1 station has to be the worst operations on park, maybe slightly better than Rita
 
Last edited:
Got to be better than operations on 1 station at least. Oblivion on 1 stations has to be the worst operations on park, maybe slightly better than Rita
Do you mean the lowest capacity? If that's what you're referring to, then I totted Oblivion 1 station (633pph) as being somewhere between RMT (613pph) and Spinball (642pph) for throughput. Admittedly, RMT and Spinball were timed on different visits.

Rita was 713pph on the one visit I timed it on, for what it's worth.
 
Bayloader is the term for the person loading people into the bays, pairing up groups etc. Never heard it called "batching host" before.
Got to be better than operations on 1 station at least. Oblivion on 1 stations has to be the worst operations on park, maybe slightly better than Rita
Well I guess slightly, but not the doubling you'd expect.

If there is there is no bayloader and the ride host has to do it, only having to do four rows instead of eight could explain why it has such an impact.

PS forgot, they were also loading one row entirely from the RAP queue. Didn't there used to be limits on how many disabled people per shuttle?
 
It was a full row of RAP when I rode at 10.30 on Saturday, pretty sure it used to be no more than 4 per dispatch.

With only 4 staff on the platform (so having to double up on duties) operations were the worst I've ever seen on the ride.
 
Despite it being walk on yesterday afternoon, operations were still very slow.
"Walk on" still took twenty minutes, due to sitting in the rain for a full ten minutes, waiting to get off.
Smiler in comparison, was entrance to exit in ten minutes.
 
Despite it being walk on yesterday afternoon, operations were still very slow.
"Walk on" still took twenty minutes, due to sitting in the rain for a full ten minutes, waiting to get off.
Smiler in comparison, was entrance to exit in ten minutes.
And that's why if it's raining today I won't bother with Oblivion. I've been sat on the brake run on Oblivion when it's chucking it down and I can't think of anything worse
 
I don’t think it’s possible to be stuck on Smiler’s vertical lift for very long, anyway; I’ve seen videos of the car slowly rolling back down the vertical lift into a level position whenever that happens.
 
I don’t think it’s possible to be stuck on Smiler’s vertical lift for very long, anyway; I’ve seen videos of the car slowly rolling back down the vertical lift into a level position whenever that happens.
That's what the metal fins are for. :)
 
Bayloader is the term for the person loading people into the bays, pairing up groups etc. Never heard it called "batching host" before.

Some varient on batcher is what I've always seen that role described as at all parks including Disney.
 
Yeah I noticed on my last trip there was a woman, doing so many different jobs so first she would tell you where to sit then she would check harnesses then tell the shuttle about to go into the station to take off their seat belts then go and give the thumbs up for the dispatch after.
The queue was ridiculously slow moving and bought a couple fast tracks because it is one of my favorite rides and I don't get to go to tower's too much.
 
I've heard rumours that a re-theme of Oblivion could be on the cards. This is a suprise to be honest as I'm not really sure it needs a complete re-theme. :confused:
 
I've heard rumours that a re-theme of Oblivion could be on the cards. This is a suprise to be honest as I'm not really sure it needs a complete re-theme. :confused:
No it doesn't. I just needs it's current rotting theming fixed. Nothing wrong with Oblivion that a cost effective theming refurbishment wouldn't fix. When you say "rumour" though, is it an actual rumour is it just social media speculation?
 
No it doesn't. I just needs it's current rotting theming fixed. Nothing wrong with Oblivion that a cost effective theming refurbishment wouldn't fix. When you say "rumour" though, is it an actual rumour is it just social media speculation?
Someone I know heard it from Towers staff. I won't believe it til something actually happens though.
 
Top