Matt N
TS Member
- Favourite Ride
- Shambhala (PortAventura Park)
Ah right; thanks for the clarification @Plastic Person!1999 and 2000, and not dissimilarly to how it does today. The distribution machines were beside the Black Hole. My initial memory was that one lane of the queue was used for the Virtual Queue, the other for Standby/Normal. But I'm incorrect! Unbelievably, on busy days in 1999 and 2000, the only way to get on Oblivion was with a Virtual Queue ticket! Same goes for Nemesis. Perhaps they opened it up to everyone in the final hour? Either way, in 2001, the VQ/Standby split arrived.
Oblivion's queue has always been split throughout, even in 1998. You chose a lane and then followed it through to either of the loading platforms. Breakdowns aside, it is amazing how many guests Oblivion used to shift through in its first few seasons, and testimony to how big the park dreamed in the nineties.
Agreed that the Jules Verne theme would have been preferable, but the black paint and paranoia aesthetic of the area still works reasonably effectively.
I wonder why the park felt the need to apply virtual queuing to Oblivion of all rides on busy days, as doesn’t it have a throughput of nearly 2,000 riders per hour? I wonder whether it was popularity? The virtual queuing might also explain the somewhat strange layout of Oblivion’s queue, with all the different random lines that I was never sure what they were for.
The throughput of Oblivion may also explain why it never seems to have a queue, as every time I’ve ridden it in the last few years, I’ve walked straight into the station! I wonder how B&M managed to attain such a high throughput on Oblivion; I’m guessing it’s at least in part down to the ride duration, but Stealth at Thorpe Park is even shorter and doesn’t have anywhere near the throughput of Oblivion, even with more riders in a train, so I’m guessing it’s something else? Then again, most B&Ms have pretty incredible throughputs, so it might just be the fact that it’s a B&M giving it a boost!