The Smiler Incident - What Happened

Discussion in 'General Discussion' started by Rob, 22nd Apr 2016.

  1. ringo

    ringo TowersStreet Member

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  2. Alsty

    Alsty TowersStreet Member

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    I didn't think she was ever returning to Alton Towers again? I'm sure that's what she said before ¯\_(ツ)_/¯

    (Ps I'm not clicking a Daily Mail link for anybody)
     
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  3. delta79

    delta79 TowersStreet Member

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    It was picked up off her Instagram. Which is her getting on with life. A girly weekend away in a treehouse sounds like a great time for her.



    Sent from my SM-J600FN using Tapatalk
     
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  4. bluesonichd

    bluesonichd TowersStreet Member

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    I guess it’s closed season so it’s all safe for her.
    And I guess there was a 100% discount on the room o_O
     
  5. DistortAMG

    DistortAMG TowersStreet Member

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    I'm sure she would have a direct contact line to Nick Varney himself. Bet she did not pay.
     
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  6. DiogoJ42

    DiogoJ42 TowersStreet Member

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    Wouldn't surprise me if Merlin paid her to visit.
     
  7. Danny

    Danny Leicester Melvin Rong

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    Well they did give her a several million pound payout.
     
  8. DistortAMG

    DistortAMG TowersStreet Member

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    They did. But I bet they dont ask for even a few hundred of that back. When she wants to stay on park.
     
  9. Kraken27

    Kraken27 TowersStreet Member

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    Not technically true - certainly in years gone by. The Nemesis opening procedure used to be that Technical Services would bring both trains onto the ride, do all their checks and send them round several times to check all was OK & sign the ride off. One train would then be removed to the garage for cleaning by a couple of the ride team. Only when the queue reached the bridge over the vertical loop exit would the Op make a phone / radio call to a team leader to attend with override keys so the second train could be re-added.

    Just to make it quite clear, I don't think this was unsafe - all the mechanical checks had been done by qualified Technical Services staff. All the ride staff had done in the garage was cleanse the train before it was deemed to be needed. On a ride like Nemesis that only has two trains, it's pretty easy to work out how many are on the track - the Op could always see the 2nd train in the garage if it was in the front parking position on CCTV. Also the slight giveaway of also only getting a train back in the station every 95 seconds or so if on single train operation.
     
  10. Alsty

    Alsty TowersStreet Member

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    I was referring to the process for adding trains to The Smiler, not Nemesis.

    To be honest it wouldn't surprise me if Technical Services are required for all rides now as part of the tightening of the processes. They probably would want to standardise it.
     
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  11. Kraken27

    Kraken27 TowersStreet Member

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    Fully agree, it will be 100% Tech Services now - with all train additions / removals documented & reported to control, probably by landline only to avoid any risk of radio interference / confusion.
     
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  12. DiogoJ42

    DiogoJ42 TowersStreet Member

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    Proper radio discipline, confusion should not be an issue.
     
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  13. delta79

    delta79 TowersStreet Member

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    Proper radio operating procedure and protocol is a must when used in safety critical processes.
    There are tried and tested protocols to reduce human error factors.

    Sent from my SM-J600FN using Tapatalk
     
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  14. OilyWater

    OilyWater TowersStreet Member

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    That must have been a long time ago that ride staff ever had anything to do with adding and removing trains
     
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  15. Kraken27

    Kraken27 TowersStreet Member

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    1998 - 2005. The Nemesis Op never held the override keys - a Team leader had to attend with them. At the end of the day if the Valley TL had been on "earlies", the keys were left in the office. We collected them at the end of the day to garage the Nemesis trains.

    There are 5 keyswitches on the Nemesis control panels. Technical Services would leave all in Auto / Run mode when they signed the ride off (bar the Dispatch switch was a Towers add-on to the system - when this one is turned to off the ride retains power, but the main panel buttons won't work. Was added for if the operator has to leave the controls for any reason so if a staff member presses any buttons, nothing will happen).

    The ride operator gets two keys. A power key and the dispatch key. This enables them to turn the ride on and enable the buttons on the main panel & certain buttons on the auxiliary panel, e.g. lift start, acknowledge, loop reset). Everything else is in Auto / Run mode, so all the operator can do is control the ride in Auto mode.

    The override keys (2 of them) enable you to switch the Auto / Manual mode keyswitch to Manual & the Transfer Enable from off to on. This enables the transfer / garaging of trains.

    To do anything exotic with the ride, you need a 3rd key - for the Maintenance Bypass keyswitch. This key was only held by Technical Services & is different to the other override keys... but we all knew where their set of keys was hidden upstairs in the Nemesis garage workshop! Bet those keys are in a key-safe now!
     
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  16. LordOfDarkness

    LordOfDarkness TowersStreet Member

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    Thanks for this - very interesting post.
     
  17. Matt878787

    Matt878787 TowersStreet Member

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    Love hearing behind the scenes stuff like this (Especially when it involves Nemesis)
     
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  18. skyscraper

    skyscraper TowersStreet Member

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    Yeah, it's great for us technically-minded members. :)
     
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