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Thirteen: General Discussion

Sorry if this has been mentioned before but what is the point in the trim on the first drop? Like I know why obviously but was it not designed as expected?
 
Instead of adding trims, could they have adjusted the timing parameters on the e-stop and caused it not to be so sensitive?
I don't think there's a block section between the top of the lift and the drop track, so in the event of the drop track not resetting correctly, the second lift is the only way to stop the next train.
 
The trim was installed after initial testing as the train was ascending the second lift hill too fast and causing the system to auto estop as a result.

From memory, this wasn't what my then-usually-reliable sources said at the time.

The second lift hill might also have been problematic as described here, but alongside this, the circuit between the first drop and that stage was also more forceful in negative-G than Intamin had accounted for, owing to that same miscalculated speed. The park faced a last-minute decision: whether to refit the three trains with a more secure, explicit points-based restraint system, similar to that which Intamin was producing for their hypers and mini-hypers, or keep the trim we have today.

Sometimes I wonder if Intamin had so many of its boffins working on the admittedly pioneering, shockingly fluid drop-and-track elements that they forgot to design the basic Family Coaster elements with any degree of precision. If you went down to the woods in early 2010, you might have been surprised by the amount of water dummies scattered around...
 
From memory, this wasn't what my then-usually-reliable sources said at the time.

The second lift hill might also have been problematic as described here, but alongside this, the circuit between the first drop and that stage was also more forceful in negative-G than Intamin had accounted for, owing to that same miscalculated speed. The park faced a last-minute decision: whether to refit the three trains with a more secure, explicit points-based restraint system, similar to that which Intamin was producing for their hypers and mini-hypers, or keep the trim we have today.

Sometimes I wonder if Intamin had so many of its boffins working on the admittedly pioneering, shockingly fluid drop-and-track elements that they forgot to design the basic Family Coaster elements with any degree of precision. If you went down to the woods in early 2010, you might have been surprised by the amount of water dummies scattered around...
huh. i've always felt th13teen was somewhat 'off' and its restraints absolutely floored me after riding first time round. i thought, lap bar minecart style trains for this?!?

this explains a lot.
 
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