Altonadvocate1
TS Member
Nemesis... it's amazing in just about every conceivable way. I love it and I think we're bloody lucky to have it...
But, it's been 22 years, yet despite all the improvements and innovations in technology and sizeable increases in investments, it still remains for many, myself included THE best coaster at Towers and one of the best, if not the best coaster in the world.
So what makes it so great. For me it's the following.
The increase in acceleration and intensity throughout the ride that builds from the top of the lift hill to the end rather than petering out after the first drop as most coasters do.
The sheer intensity of the helix.
The close interaction with the pit in which it is built that enhances the sensation of speed.
The incredidible quality of the ride hardware.
The layout which avoids repetition throughout.
The brief respite from the intensity in the stall turn.
The surprise inversion over the station near the end.
The imposing music which I thought was an original composition until I heard the Mars suite in Holsts, The Planets (YouTube it, it's so obvious when you hear it).
AND NEMESIS DEFIES CONVENTION IN SO MANY WAYS.
The station is halfway between the highest and lowest points.
It is built in a huge pit.
It was the second B and M inverted coaster.
It relies on neither height nor length to achieve its incredible intensity.
YET 22 YEARS LATER, NOBODY CAN BETTER IT. WHY IS THIS?
Huge credit must go to the engineers B and M, creators John Warley and Warner Stengel, the build team and everyone involved.
Clearly a huge amount of talent, passion, investment, imagination and risk went into creating Nemmy... but these people are still around and seem unable to repeat the feat.
So Nemesis... was she a fluke? And can we EVER expect a better coaster at towers?
But, it's been 22 years, yet despite all the improvements and innovations in technology and sizeable increases in investments, it still remains for many, myself included THE best coaster at Towers and one of the best, if not the best coaster in the world.
So what makes it so great. For me it's the following.
The increase in acceleration and intensity throughout the ride that builds from the top of the lift hill to the end rather than petering out after the first drop as most coasters do.
The sheer intensity of the helix.
The close interaction with the pit in which it is built that enhances the sensation of speed.
The incredidible quality of the ride hardware.
The layout which avoids repetition throughout.
The brief respite from the intensity in the stall turn.
The surprise inversion over the station near the end.
The imposing music which I thought was an original composition until I heard the Mars suite in Holsts, The Planets (YouTube it, it's so obvious when you hear it).
AND NEMESIS DEFIES CONVENTION IN SO MANY WAYS.
The station is halfway between the highest and lowest points.
It is built in a huge pit.
It was the second B and M inverted coaster.
It relies on neither height nor length to achieve its incredible intensity.
YET 22 YEARS LATER, NOBODY CAN BETTER IT. WHY IS THIS?
Huge credit must go to the engineers B and M, creators John Warley and Warner Stengel, the build team and everyone involved.
Clearly a huge amount of talent, passion, investment, imagination and risk went into creating Nemmy... but these people are still around and seem unable to repeat the feat.
So Nemesis... was she a fluke? And can we EVER expect a better coaster at towers?