coasterverse
TS Member
- Favourite Ride
- Taron
Incredible! I'll definitely keep an eye out on my next visit.
Yeah it’s easy to see how it’s done but as others are saying you have to make sure you turn around after you’ve gone past it. One of the best effects on the ride in my opinion! Contrary to a lot of other people, I also actually think the hide and seek section works pretty well. Trommel was incredibly disorientating for meIncredible! I'll definitely keep an eye out on my next visit.
I think the hide and seek portion could work much better if the speakers were placed more strategically (in an ideal world having speakers in the ride vehicle itself would be better, then it could sound like she's moving about the inside of the carriage!) as I feel like the current speaker setup doesn't really give off the effect of Emily moving around - doesn't really work for me personally.Contrary to a lot of other people, I also actually think the hide and seek section works pretty well. Trommel was incredibly disorientating for me
Another thing actually, I don’t think the screaming heads are lit well enough. The ones they have look much better than the ones in Duel, but they need to be lit a little better. The one with smoke coming out of its mouth is cool. I also think the ride vehicle moves way too fast through the dolls house section, I wonder if it would be at all possible to slow it down. I also feel like the peppers ghost effect in the coffin doesn’t work that well, but that really is minor as it’s a fantastic ride.
The best effects for me are definitely the mirror corridor (which I thought was just a screen but is it actually a ride vehicle moving at the same time as yours? I thought I saw it starting to reverse when I looked backwards but not sure) and the swing effect. The dolls house section is the hardest to keep up with for me, it feels very overwhelming as there’s just so much to look at. I give it a 9.5/10 overall, as there are just one or two things that I think could be tweaked or changed
Stuff like that can happen at any park it's just unfortunate. I've seen it often at Disney where a panel or light will be left on on accidentTwo goes today and all effects seem to be working and working well, including the mirror scene. Only issue is they've left the service lights on under the trommel tunnel and they're glaringly obvious at the end of it.
As the ride runs at the exact speed profile it did in duel I suspect they can’t change the speed.
It good to know the mechanism is stil there but SBNO. I dont think it's even physically possible for the Demon to return, since most if not all of the original Hautned House and Duel props were taken to the skips and presumably scrapped (sadly).Another couple of observations
In the grand hall I noticed the first Demons mechanism is still there!.... Whilst i don't think the monster should return, what would work is having a dinning room table come flying at you... as there is a split second after the big flash that it would work.....coming flying at guests with a shattering sound.... and would be in-keeping with the narrative i.e. Emilys rage/poltergeist activity!
I wish they'd kept the old ghosts flying out the coffin instead of Emily.... as it would still have worked well in the scene! and there was something more 3 dimensional about the peppers ghost being an actual reflected prop that a digital projection! They could have themed the little ghost figures slightly to look like dolls or something!
I always thought a Demonised or mutilated form of Emily would work really well to replace it, or simply repainting it.
I like the ballroom as it is. I like how the ride builds up in intensity as it proceeds keeping the beginning subtle as everything builds up to the final scare at the end. having something fly out at you would be a bit much I think. Plus the flash of light is supposed to represent you leaving the physical world and entering Emily's alternate dimension meaning that there can't really be many effects after the flashI like the ballroom as it is. I like how the ride builds up in intensity as it proceeds keeping the beginning subtle as everything builds up to the final scare at the end. having something fly out at you would be a bit much I think. Plus the flash of light is supposed to represent you leaving the physical world and entering Emily's alternate dimension meaning that there can't really be many effects after the flash
I thought the ride cars can control their own speed depending how close/distance they are to the car infront?