The further the project has gone on, the more I really am in two minds about it. Five years ago, I would have never thought that Merlin would fork out for a full Nemesis retrack, and that alone I think is a huge win. The marketing of the project from start to finish has been top notch, artwork and logo included, and I do like, in parts, the expansion of the storyline around the ride.
All of that said, I cant help but feel disappointed with the (near) final execution of the project as a whole. I have never really got on board with the veins on the track, I think they look quite 'fairground ride'. Painting everything black just seems lazy and generic, the huge fences everywhere look horrendous. The new theming pieces are relatively dull and predictable, and elements of the Phalanx backstory feel quite unoriginal. The monster is looking great, but has only been half finished for some strange reason, and elements of forbidden valley which made it one of the most unique themed areas in the world have nearly all been lost.
I really dislike the amount of negativty that can be present in this community at times, and I have really tried to remain optimistic about this project. Again, the fact that we have had a Nemesis retrack at all is fantastic, but the final product, so far, just feels very underwhelming, especially with all the talk of ‘art’.