If it is to be a new gen top spin, it’ll be interesting to see the how popular it is. Both standard top spins at Parque de Atracciones and Parque Warner have been walk on the past couple of days.
You'd hope that with NST that it would have been addressed in 2012, by then Ripsaw was mostly dead (although I've had an 8-4 in day time whilst Skyride was running)
The story of power issues in Forbidden Valley is an urban myth. I've been on Ripsaw on the most intense settings before during the day with Skyride running.I wonder if FV has fixed the power issues that used to plague Ripsaw in the way it demanded sudden and frequent surges of power quite different to some other flat rides with different motor and gearbox setups. The way a top spin works in general means this would be quite difficult to alleviate.
I seem to remember quite well Alton Towers only ever running Ripsaw on the more power intense settings when The Skyride was closed, so usually end of season after dark. Because the FV Skyride station is the main drive and power station for the whole system, it is reasonable to assume they pulled power from the same part of the parks grid.
Maybe someone who worked on the original could elaborate more on this, but I do not think they ever ran the the ride on the most intense allowed settings when The Skyride was in operation.
The ride was still perfectly serviceable on the lower and more tame settings, just not as good.
The story of power issues in Forbidden Valley is an urban myth. I've been on Ripsaw on the most intense settings before during the day with Skyride running.
It's likely the main reasons for running tamer settings during the day is that they are shorter, so better for running off a large queue. By the evenings in Scarefest it was usually quieter so longer more intense settings could be used as there was less of a queue, not because Skyride was closed
The story of power issues in Forbidden Valley is an urban myth. I've been on Ripsaw on the most intense settings before during the day with Skyride running.
It's likely the main reasons for running tamer settings during the day is that they are shorter, so better for running off a large queue. By the evenings in Scarefest it was usually quieter so longer more intense settings could be used as there was less of a queue, not because Skyride was closed
I'd trust JoshI am not so sure. I can recall FV loosing power multiple times in the late 90's, with Ripsaw being touted as the culprit.
I mean, it could be more punchier if less rides are running at the same time, as yes more power can be diverted to Ripsaw alone. I was more meaning it was a myth that they ran it on less power hungry settings to avoid power cuts in the area.I never recalled them not running certain ride sequences when Skyride was running but my dusty brain vaguely recalls ripsaw being punchier if Skyride was closed.
But maybe it’s poor recollection.
I mean, it could be more punchier if less rides are running at the same time, as yes more power can be diverted to Ripsaw alone. I was more meaning it was a myth that they ran it on less power hungry settings to avoid power cuts in the area.
If they did have a mystery series of power cuts in Forbidden Valley in the late 90's I guess it's easy to blame the new ride that wasn't there before even if it was completely unrelated.
It won't be a DNO issue. The DNO (NGED I think) will provide a HV supply, either 33kV or 11kV potentially with redundancy and then expect the park to move power around site on a private network.I'd like to think nowadays if there were power delivery issues that the DNO couldn't solve they'd have a powerpack or similar installed to help out with peak demand. Battery storage isn't new-new anymore
What? In English please! The only thing I can work out there is HV = High Voltage!It won't be a DNO issue. The DNO (NGED I think) will provide a HV supply...
During the late 90s/00s I remember power cuts being a regular thing at Towers. In my family we would often make jokes of the likelihood of being stuck on the Skyride. Ripsaw may or may not have been a factor, or Towers simply did an upgrade in the 00s or beyond to sort the power out.
Power cuts were common in 2010 & 2013 too. I think they just don't have a good supply to the parkDuring the late 90s/00s I remember power cuts being a regular thing at Towers. In my family we would often make jokes of the likelihood of being stuck on the Skyride. Ripsaw may or may not have been a factor, or Towers simply did an upgrade in the 00s or beyond to sort the power out.
I mean, it could be more punchier if less rides are running at the same time, as yes more power can be diverted to Ripsaw alone. I was more meaning it was a myth that they ran it on less power hungry settings to avoid power cuts in the area.
If they did have a mystery series of power cuts in Forbidden Valley in the late 90's I guess it's easy to blame the new ride that wasn't there before even if it was completely unrelated.