deathproof69
TS Member
Very busy today! The queue for Valhalla is ridiculously slow....
^Indeed, it hasn't been running many boats this season which is dissapointing considering operations across the rest of the park have generally been very good.
It was on 9 boats just then and took about 50 mins! I was asked to 'RUN!' down the platform to the boat which was nearly a gonner! Although that's the first time I've experienced a six man boat! And what a difference it makes!
Does Valhalla ever run 12 boats anymore, out of interest? Was only on 8 during their last late night riding event.
Then again, with the number of issues it's had recently it does feel like the ride system is tired (to put it politely).
Infamous water vortex?
I believe "vertical reality" actually references the fact the ride is an actual piece of hardware, as opposed to a simulation; a slight at simulations which were becoming more popular back in the early 90s, I believe. Incidentally if this is the case, it's actually relevant again now with VR being used at parks. Of course, I may have been misinformed here and would appreciate some info if anyone knows moreRandom BPB-related question here; does anyone know why Blackpool claim that the Big One reaches a top speed of 85mph, despite the fact that the RCDB has the ride's top speed down as 74mph? They also claim the ride to stand at 235ft tall. To be fair to them, I can understand 235ft, as this includes the height of the land that the ride was built on above sea level, and the sea is virtually all you can see on the Big One's first drop, but the 85mph claim baffles me. Maybe it was a misconverted km/h statistic given to them by Arrow in the early design stages.
Also, I couldn't help but giggle at the announcement that made references to "Vertical Reality", despite the Big One's first drop only maxing out at a 65 degree angle. There was also a similar announcement on Infusion.
On reflection, the Big One was the closest thing to vertical that existed in 1994, so it probably was Vertical Reality back then!
Does anyone know about these statistics?
Ah right. Thanks @Coaster! In that case, that's actually quite a cool little thing that Blackpool have done!I believe "vertical reality" actually references the fact the ride is an actual piece of hardware, as opposed to a simulation; a slight at simulations which were becoming more popular back in the early 90s, I believe. Incidentally if this is the case, it's actually relevant again now with VR being used at parks. Of course, I may have been misinformed here and would appreciate some info if anyone knows more
Nobody outside the park will have a figure, but not as many as Towers. I do feel the passes are underpromoted.How many season passes do pleasure beach actually sell?
The sale/early bird price of annual passes seems to vary from season to season. First one I got was about £125 whereas for this season it was just £80!