The difference being that many films of the 80s and 90s, a huge majority of people nowerdays prefer them over whats being shown in cinema currently, though with a few exception.
People aren't looking for the newest thing out there in the theme park industry, except roller coasters. People just want something fun. Even John Wardley himself stated this with his creations in an old documentary, saying that the majority of Theme parks are always trying to make the next big thing, next tallest, fastest, longest, most advanced, etc. He on the other hand just just wants to build pure fun, non-groundbreaking attractions.
Though yeah, if they ever did bring it back, I would have little hope if the retrofit wasn't lead by John himself, or any of Spark or Rex Studios workers.
Great idea on paper, it's just execution that is the worrying part. If done by the wrong person, it won't do well.
The blasters don't feel right to be on a ride like Duel, I would expect something like that on Gangsta Granny the Ride.
I used the film analogy because the movie industry is one where slices of history have been “bought back” or remade in this vein numerous times, and by very nature, old films and TV shows can be rewatched years after you originally watched them.
I’m not a film buff by any means, but even from my outsider’s perspective of the cinema industry, I can think of a few examples of where remakes of old, iconic films or revivals of old, iconic franchises have received less than stellar reviews, and also (using my mum & dad as a case study) examples of where films & TV programs that were considered brilliant at the time of their release have been rewatched and produced a very different reaction to what they did when they were new (the amount of critically acclaimed films and TV shows from even the 1990s that have had my parents going “Oh my god, it feels so dated now compared to what it did back then” and remarking on how badly aspects of them have aged suggests that stuff considered the gold standard in the 1990s and earlier may not be up there with the gold standard today).
I think there are definitely exceptions for sure, and I’m not saying that a revived Haunted House couldn’t be a big success by any means, but I’ve noticed that moves for nostalgia, even when done with the best of intentions, often backfire or don’t produce the product that hardcore fans wanted, even dirtying the legacy of the original thing they were trying to emulate in some cases. For instance, if we liken the Haunted House/Duel to the Star Wars franchise and make the 1992 Haunted House the original trilogy and Duel the prequel trilogy, any move to revive the Haunted House would inevitably be cast in the role of the new trilogy, which is considered sorely disappointing by many die-hard Star Wars fans.
So to link it back into Haunted House and address your point more directly; while I fully agree that I’m looking for a fun attraction as opposed to
only the latest & greatest, I’m not sure that the Haunted House would be considered fun today like it was in 1992. While I won’t deny that it was surely a ground-breaking attraction back then, the world is a very different place now, with a vastly different definition of what’s fun. I feel like the 1992 attraction as a base concept, no matter how much set dressing you put onto it or how well you maintain it, would be seen in a very different light and have a lot more flaws picked within it now, and I’m not 100% sure that reviving the ride back to 1992 specification would necessarily increase its reception.
Rightly or wrongly, I feel like the way in which they originally built it (dark, jump-scare filled ride with no real story as such) is something people would be far less convinced by today if it didn’t have the laser guns to add an element of interactivity, and with the substantial rise of more “realistic” jumpscare-orientated horror attractions in recent years, I feel like people would react more cynically to the Haunted House in many aspects nowadays. For instance, I think the more cartoony props on the ride would get mocked and criticised unless they substantially changed the vibe and dynamic of the ride, and the lack of story and “grand scenes” might get criticised too. I think the laser guns mean it gets around this currently, as interactive rides typically don’t have too much of a strong narrative anyway, and the dynamic of the ride is changed in a way that plays more to the strengths of the original HH design, but I think a change back to the Haunted House in the era we currently live in would make these perceived flaws more obvious to people. Perhaps controversially, I don’t think the type of ride the Haunted House was in terms of a concept was as timeless as, say, the Haunted Mansion at the Disney parks, and the impression I get from members on here who were around in 2002 suggests that even then, the ride was seen as quite dated by park guests.
So for that reason, if I was in charge and I had to do something with Duel, I’d gut the building completely and do something new as opposed to trying to revive the past. I apologise if my opinion is controversial to you.