A lot of these haven't worked in 2 or 3 years.At least the smiler still had music and working effects.
Galactica has one Bose speaker in the extended queue line that works and a broken portal. If you are lucky you may get some music in the station.
I don’t know what evidence there is to say the ride isn't that popular.Galactia will be the first SW removed, no doubt. It's in poor condition and generally isn't that popular.
I don’t know what evidence there is to say the ride isn't that popular.
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Seen Nemesis and Oblivion walk on lots of times over the years.
Never seen air walk on.
Oblivion and Nemesis are queue eaters. Air always seems such a faff loading. Just an opinion really.
I always feel Air/galactia could and should have been more.
It makes you wonder what they actually do during the closed season.A lot of these haven't worked in 2 or 3 years
By the looks of it the park closes, all staff go home, they rock up a week before opening and pray that things might work.It makes you wonder what they actually do during the closed season.
They have a bender which lasts throughout the closed season and by the time they sober up they find out they wasted many months that could have bee put to good use.It makes you wonder what they actually do during the closed season.
Is there a manager or director who checks these things? It feels like they don't even notice or don't think it's important.
That's more than 2 mins per dispatch which is unrealistic. It'll dispatch 35-40 times per hour (70-80 shuttles). Its got a similar if not higher throughput than Galactica.From my experience, Oblivion actually doesn’t have overly high throughput these days; I often see it at only 800-900pph
You evidently visit a lot more often than I do, so you probably know better, but my numerous throughput timing experiences between 2021 and 2023 would suggest that even when on a full complement of 6 shuttles/2 stations, the ride does very well to get a dual dispatch in less than 2 minutes (i.e. a throughput above 960pph). I have seen it get below 1,000pph a lot more often than I’ve seen it get above 1,000pph, and even when it exceeds 1,000pph, it doesn’t seem to go over it by very much.That's more than 2 mins per dispatch which is unrealistic. It'll dispatch 35-40 times per hour (70-80 shuttles). Its got a similar if not higher throughput than Galactica.
Maybe you catch Oblivion at a bad time then. I timed thirteen on Monday at 1140pph (57 trains) with baggage hold and 52 trains without baggage hold yesterday. So I'd say Thirteen is the only one to consistently go over 1000pph, excluding NemesisYou evidently visit a lot more often than I do, so you probably know better, but my numerous throughput timing experiences between 2021 and 2023 would suggest that even when on a full complement of 6 shuttles/2 stations, the ride does very well to get a dual dispatch in less than 2 minutes (i.e. a throughput above 960pph). I have seen it get below 1,000pph a lot more often than I’ve seen it get above 1,000pph, and even when it exceeds 1,000pph, it doesn’t seem to go over it by very much.
From my experience, an average sort of interval for Oblivion on 2 stations is somewhere around 900pph. My experiences would suggest that it’s nearly always beaten by Nemesis on 2 trains (~1,200pph), nearly always beaten by Galactica on 3 trains (~1,100pph), often beaten by Thirteen on 3 trains (~1,050pph) and quite often beaten or at least matched by Wicker Man on 3 trains (~1,000pph).
A lot of these haven't worked in 2 or 3 years.
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