General Queue Times Discussion

Discussion in 'General Discussion' started by Craig, 12th Apr 2021.

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  1. Skyscraper

    Skyscraper TowersStreet Member

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    Proof :p

    [​IMG]
     
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  2. s_g_k

    s_g_k TowersStreet Member

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    The app is now showing Nemesis as open
     
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  3. Ally

    Ally TowersStreet Member

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    Come on Nemesis get in!
     
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  4. Ethan

    Ethan TowersStreet Member

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    Is good to see wicker man as popular as it is. Always has the longest queue. That being said Th13teen has been 15 mins for a while so I expect it to jump upto 80-90 soon
     
  5. Matt N

    Matt N TowersStreet Member

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    Thirteen’s now on 70!

    Current queue times as of 11:09am are as follows:
    • Enterprise: 0
    • Funk’n’Fly: 0
    • Roller Disco: 0
    • Nemesis: 10
    • Rita: 25
    • Mixtape: 30
    • Oblivion: 30
    • Spinball: 40
    • Smiler: 50
    • Thirteen: 70
    • Wicker Man: 85
    • Galactica: Closed
     
  6. Ethan

    Ethan TowersStreet Member

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    Wicker man hitting 100 yet again. My point proven that it is by far the most popular ride
     
  7. Matt N

    Matt N TowersStreet Member

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    Other than Wicker, though, everything is 60 minutes or below, which I think is excellent!

    Wicker Man being 100 minutes does certainly imply that it’s very popular for me, though; correct me if I’m wrong, but isn’t Wicker Man one of Towers’ highest throughput coasters, in terms of the actual throughput it attains in practice as opposed to the theoretical throughput?
    EDIT: Wicker Man has suddenly jumped right down to 70!
     
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  8. Ethan

    Ethan TowersStreet Member

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    Still a long queue given that the capacity is reduced. The queues aren't too bad but given thr current capacity, it seems busier than it should be. The retro squad are helping keep coaster queues down which is good
     
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  9. Matt N

    Matt N TowersStreet Member

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    I’d imagine that the capacity is probably not too dissimilar to what it was at the end of last year, albeit possibly reduced a bit due to Hex and Duel being closed. In that regard, queues certainly don’t seem to be anywhere near as long as they were in 2020!

    Also, remember that the park’s reduced capacity is cancelled out by the fact that a lot of the rides are on reduced capacity due to social distancing, with some being impacted more than others; for example, I know that Thirteen has been very profoundly impacted by social distancing, which is why its queue is often so long.

    One thing that I’ll admit surprises me is how (relatively) low Spinball’s queue seems to be; it hasn’t gotten above 40 minutes this morning and didn’t get overly high yesterday, whereas pre-COVID, it would often get queues of over an hour at peak times!
     
  10. Ethan

    Ethan TowersStreet Member

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    From what I know the capacity last season was 10k and its around 8.5k atm. So for 1/8 of the guests to be in wicker man's queue just shows how popular it is
     
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  11. Matt N

    Matt N TowersStreet Member

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    That makes sense; a reduction of 1,500 would probably account for the lost throughputs of Hex and Duel, while also taking into account the capacity gained by the Retro Squad. I’d imagine this number could increase even further once Hex & Duel reopen and TWoDW opens (TWoDW was unavailable throughout 2020), so I could see the capacity possibly exceeding 2020’s once these rides open up!
     
  12. jon81uk

    jon81uk TowersStreet Member

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    Reduced capacity doesn't mean there are fewer guests than an average week.
     
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  13. Ethan

    Ethan TowersStreet Member

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    I imagine once DW and indoor attractions open the capacity could be as high as 12k
     
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  14. Ethan

    Ethan TowersStreet Member

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    I can proudly say that Nemesis successfully managed to operate for 2 hours! Don't worry, it'll be open by tomorrow evening again!
     
  15. Matt N

    Matt N TowersStreet Member

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    Oh no, it’s shut again! I wonder what problems the ride is having that are seemingly causing it to be unreliable?
     
  16. Ethan

    Ethan TowersStreet Member

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    Age haha. People may not think it but 27 certainly isnt young. I only ever expected nemmy to make it to 35 or late 30s at best
     
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  17. Matt N

    Matt N TowersStreet Member

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    One does have to wonder how long the ride has left, I guess, at least in its present form.

    Whenever the time comes, I could personally see it undergoing some sort of major retrack Hulk-style as opposed to being completely removed; I think there’d be too much backlash if they were to remove it, and in all honesty, I and most others don’t really think that the ride needs replacing with a completely new ride.
     
  18. Ethan

    Ethan TowersStreet Member

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    It won't be here at the end of the decade that's for sure. Unless they give it that refurb that everyone was talking about
     
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  19. Danscott22

    Danscott22 TowersStreet Member

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    I don't think we can say for sure that Nemesis age is causing it's downtime and it's a bold statement to assume it will be gone by 2030 - look at Wicker Man's downtime last year, it can't be said that it's downtime was because of its age surely? It could just be playing temperamental like machines do!
     
  20. Matt N

    Matt N TowersStreet Member

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    That’s absolutely true; it might just be having one of those days!

    Queues are still not bad on park at the moment; the longest is Thirteen on 70, and everything else is 60 or under, with Galactica even being walk-on! And that’s with Spinball closed; once that reopens, I’d imagine that the other queues might go down!
     
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