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Nintendo Switch 2

I was interested to see if the NS2 would do well, usually as after a smash hit console like the original NS, the next one sells a bit worse.

NES sold better than SNES
N64 sold more than Gamecube
Wii sold more than Wii U
Surely NS would sell better than NS2?

After all, people are going to think, “I already have a switch” or be shocked at its price tag which will surely alienate some of its customers; such as families and children that did contribute to a lot of sales to the original- or so I thought.

It is now the fastest selling console ever!

Well look at me now!

Impressive yes, however the gaming market has grown quite significantly in the last 7 years. When you offset that fact against it selling fast, it is not out the ordinary. It is expected and inline of market growth. It is not a sole indicator of said products popularity, although it is popular for sure.

Things are going to sell faster always, when there are many more people wanting to buy said products. Exactly the same has happened with graphics cards and other gaming preheripals.
 
The one thint I will credit the switch 2 for, is the internal specs. It is a potent machine for a handheld. Quite the upgrade. I still stand by what I said previously, however.
 
Been out of the loop with the Switch 2, as I never intended to get one at launch, but I'm sure I'll get one eventually. Mainly because It'll take the place of our original Switch as the home console. Then our original switch is free for to be used as a portable console when I'm traveling for work.

Am I right in thinking that Mario Kart World is the only launch title for the game?! Not including re-released versions of already existing games of course.
That's crazy, and even more crazy that most people seem perfectly fine with that. It just goes to show that just having an incredible library of switch games that now run a lot better on the new system is enough of a selling point for this new console.
 
Am I right in thinking that Mario Kart World is the only launch title for the game?! Not including re-released versions of already existing games of course.
For first-party yes Mario Kart World is the major new release with Donkey Kong Bonanza coming next month. https://www.nintendo.com/en-gb/Hard...-2-games/Nintendo-Switch-2-Games-2785634.html
There are also a bunch of third party games too.

But I think it was similar with the launch of Switch 1, Breath of the Wild was the major new release with Mario Kart 8 really being a re-release of the Wii U title. Splatoon 2 came a few months later and then Mario Odyssey followed about seven months after launch.

I agree that just Mario Kart and Donkey Kong isn’t a great line up though. I’m hoping there will be a new 3D Mario before Christmas similar to Odyssey.
 
I think it’s probably the best launch line up a console has ever had. Yes a lot of the titles aren’t “new” but that’s subjective if you’ve never played them before.

  • Mario Kart World
  • Nintendo Switch 2 Welcome Tour
  • Cyberpunk 2077 Ultimate Edition
  • Split Fiction
  • The Legend of Zelda: Breath of the Wild (Switch 2 Edition)
  • The Legend of Zelda: Tears of the Kingdom (Switch 2 Edition)
  • Hitman World of Assassination Signature Edition
  • Bravely Default Flying Fairy HD Remaster
  • Yakuza 0 Director's Cut
  • Deltarune Chapters 1,2,3 and 4
  • SONIC X SHADOW GENERATIONS
  • Fortnite
  • Civilization VII
  • Survival Kids
  • Kunitsu-Gami: Path of the Goddess
  • Puyo Puyo Tetris 2S
  • Rune Factory: Guardians of Azuma
  • Fast Fusion
  • Nobunaga's Ambition: Awakening Complete Edition
  • Street Fighter 6 Standard Edition
  • Street Fighter 6 Years 1-2 Fighter Edition
  • Arcade Archives 2 RIDGE RACER
  • Hogwarts Legacy
Plus all the GameCube games.

Considering the cost too there is surely more than enough for any gamer till the next batch of releases in July.
 
I have Hogwarts Legacy on the original switch. That really is stretching the definition of new.

Not that I see this as a bad thing. I think it's quite the achievement that they've managed to prove that a console doesn't need a lineup of exclusives to do well. I remember when "backwards compatible" meant you were lucky if only a few of your favourite games still worked, and even then they'd run worse than on the older console.
 
I have Hogwarts Legacy on the original switch. That really is stretching the definition of new.

Not that I see this as a bad thing. I think it's quite the achievement that they've managed to prove that a console doesn't need a lineup of exclusives to do well. I remember when "backwards compatible" meant you were lucky if only a few of your favourite games still worked, and even then they'd run worse than on the older console.
PlayStation 2 managed it, but the switch to PlayStation 3 (and in particular the architecture) just made it that more difficult.

Is this the first Nintendo home console which is backward compatible with the previous generation, out of the box (no emulation)? I think it is, due the different format changes, which isn't exactly a great boast.
 
The various portable iterations were backwards compatible. DS could play Advance, 3DS could play DS, Advance could play Game Boy.
 
PlayStation 2 managed it, but the switch to PlayStation 3 (and in particular the architecture) just made it that more difficult.

Is this the first Nintendo home console which is backward compatible with the previous generation, out of the box (no emulation)? I think it is, due the different format changes, which isn't exactly a great boast.

The OG PS3 models had a full PS2 chipset on the mainboard, allowing full native backwards compatibility with every single PS1 and PS2 game.

Those fetch quite a bit of money now, as Sony revised the design not long after launch, so the console was still the OG fat model, but without the PS2 chipset, relying on software emulation rather than native support.
 
Got my Switch 2.

Somewhat underwhelmed. The bigger screen is very very nice and overall feeling is much better than a Steam Deck but i loaded up MK8 on my OLED and MKW running the same track simultaneously and tbh the 8 year old game looked slightly better.

Admittedly probably not the best test case for what the console can do and more indicative of the (deliberate) lack of graphical progress in the MK series. Some of the later MKW tracks are a lot more spectacular too (i was racing on the only shared track for the comparison). Still, the decision to not have an OLED version at release is frustrating as it's inevitable there will be one in a few years, meaning it reeks of a cash-in decision.

Looking forward to playing some of the other games though and seeing what they can do. Going to Japan next month where games are almost half the price too so will probably hold off till then and get a bunch there.
 
This is why I cannot bring myself to buy one due to the cash in decisions.

Along side the fact the TOS make it clear you do not own the software, or the console itself.

Well, as many in the industry are saying right now, if we do not own the stuff we are buying, then piracy is not stealing. It is as simple as that.
 
It's still piracy. If you rent a movie, keep it indefinitely, but never pay the rent fee, then it's just as much stealing regardless of if you claim to own it or not.

I never understand the justifications given for pirating games. People had to make them, and they should be paid for that work. Sure some publishers might be pocketing more than their fair share of the profit, but they still give more to the designers than a pirate, who gives nothing.
 
It's still piracy. If you rent a movie, keep it indefinitely, but never pay the rent fee, then it's just as much stealing regardless of if you claim to own it or not.

I never understand the justifications given for pirating games. People had to make them, and they should be paid for that work. Sure some publishers might be pocketing more than their fair share of the profit, but they still give more to the designers than a pirate, who gives nothing.

Fair point, look at it from a different angle then, for a long time now, the quality of gaming has dropped and dropped. Less risky games are being made (many of which turned out to be cult and all time classics) as developers stick time and time again to the tried, exhausted and tested methods.

Along side that, it is rare for any game to release now that is fully playable, because it doesnt have substantial performance problems and is not completely riddled with bugs. Usually a combination of both. Then, as a third pillar, games are usually rammed to the teeth with microtransactions from day one, after you have paid your £60 purchase fee.

The games industry right now is on it's arse, it is a widely know problem and the number one cause and the cause of the problems are down to one thing. Greed. Something has to change, if it does not, the gaming industry in it's current state will collapse, greed has ruined it.

Unless it is a games I can play on a gaming service like game pass, or I need a legitimate copy for online play or features, ill pirate it, as myself and many, many millions of others have had enough. We have given the industry so many chances, so many times and they have just took the mick more and more. Every single time.

This is before we get onto the argument of piracy for video game preservation. So many old titles and classics would simply be lost now and out of the public domain completely if it wasn't for piracy. So in that sense, piracy is very important for doing the job publishers are not interested in doing, which is preserving the art which is video games.

The publishers have the money to pay the developers, they have squeezed us the players completely dry for so long now and delivered underwhelming crap. If people just carry on paying and playing like we do now, the industry will go downhill even more, more microtransactions, more unfinished buggy crap and less and less innovative games. People are voting with their wallets.

If people do not buy the game and do not pirate it, the developers still need paying as the game has still been made, so I do not understand that argument somewhat. Because if you pirate it or do not pirate it, the game was still created.

That said, if I pirate a game, it is actually good, works well, not too buggy then I always go ahead and buy it. But after so many hundreds of chances myself and many others have given the industry over the last few decades, I am now at the point where I am trying before I buy.
 
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Fair point, look at it from a different angle then, for a long time now, the quality of gaming has dropped and dropped. Less risky games are being made (many of which turned out to be cult and all time classics) as developers stick time and time again to the tried, exhausted and tested methods.

Along side that, it is rare for any game to release now that is fully playable, because it doesnt have substantial performance problems and is not completely riddled with bugs. Usually a combination of both. Then, as a third pillar, games are usually rammed to the teeth with microtransactions from day one, after you have paid your £60 purchase fee.

It's somewhat ironic that you're posting this in a Nintendo Switch thread where none of these things really apply so if there is anyone you shouldn't be pirating from it's them! Their quality control (first party at least) in terms of testing is incredibly high, general game quality equally high and micro-transactions non-existent to my knowledge.

Also i don't understand your first point, the quality of gaming has dropped and dropped but all time classics are being made? This seems contradictory and ultimately is a subjective discussion. Having gamed solidly since the 80s, i think video games are better than ever.

I'm predominantly a Nintendo gamer these days so perhaps your points are more applicable elsewhere? And i don't play things like Fortnite etc but my experiences of playing buggy games that don't work i can probably count on a single hand in 40 years.

If people do not buy the game and do not pirate it, the developers still need paying as the game has still been made, so I do not understand that argument somewhat. Because if you pirate it or do not pirate it, the game was still created.

I don't buy this either, it reeks of a hollow justification attempting to claim it is victimless when it isn't. The crumbling music industry is evidence of that (though obviously it's not the sole factor there). It's a cumulative effect and the argument of "i wasn't going to buy it anyway" is unprovable in either direction. Your ethics may be somewhat higher but I wouldn't be surprised to learn that the vast majority of pirate copies are not subsequently bought legally.
 
It's somewhat ironic that you're posting this in a Nintendo Switch thread where none of these things really apply so if there is anyone you shouldn't be pirating from it's them! Their quality control (first party at least) in terms of testing is incredibly high, general game quality equally high and micro-transactions non-existent to my knowledge.

Also i don't understand your first point, the quality of gaming has dropped and dropped but all time classics are being made? This seems contradictory and ultimately is a subjective discussion. Having gamed solidly since the 80s, i think video games are better than ever.

I'm predominantly a Nintendo gamer these days so perhaps your points are more applicable elsewhere? And i don't play things like Fortnite etc but my experiences of playing buggy games that don't work i can probably count on a single hand in 40 years.



I don't buy this either, it reeks of a hollow justification attempting to claim it is victimless when it isn't. The crumbling music industry is evidence of that (though obviously it's not the sole factor there). It's a cumulative effect and the argument of "i wasn't going to buy it anyway" is unprovable in either direction. Your ethics may be somewhat higher but I wouldn't be surprised to learn that the vast majority of pirate copies are not subsequently bought legally.

I get what you are saying but the question was brought up generally. I totally get the irony. But Nintendo are probably the worse offender for squeezing you dry, but in fairness to them, they do deliver. They are also pretty bad at video game preservation. So in some aspects of the points I made, they are applicable.
 
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