Double post but the system requirements have also revealed themselves yesterday for the PC version of the game.
As taken from Steam...
Minimum:
OS: Requires a 64-bit processor and operating system Windows 10 64bit (22H2)
Processor: Intel i5-6600K / AMD Ryzen 5 2600
Memory: 16 GB RAM MB RAM
Graphics: NVIDIA GeForce GTX 1060 (6GB VRAM) / AMD Radeon RX 5600XT (6GB VRAM) / Intel Arc 750 (8GB VRAM)
DirectX: Version 12
Storage: 25 GB available space
Recommended:
OS: Requires a 64-bit processor and operating system Windows 10,11 64bit
Processor: Intel i7-10700K / AMD Ryzen 7 5800
Memory: 16 GB RAM
Graphics: NVIDIA GeForce RTX 2070 Super (8GB VRAM) / AMD Radeon RX 6700 XT (12GB VRAM) / Intel Arc 770 (16GB VRAM)
DirectX: Version 12
Storage: 25 GB available space
Quite modest actually, a jump from the first for sure, that is expected from a 2016 game, but they are not hugely demanding. Unless you are running PC1 on the bare minimum specs, more people who have a relatively modern system, should have no problem running this.
If anyone is struggling to gauge if their system will run the game or not, feel free to post the specs for assistance. Websites like 'Can I run it' and other nonsense are never too accurate. The naming schemes and numbering schemes within modern computer hardware is a minefield too, a bigger number rarely automatically means better in this day and age, you really do need to know hardware and it's capabilities. Before you ask
@Matt N, you posted the specs of your PC you brought a few years ago in another post, you will be very pleased to hear (as you did question this a few months ago) your PC is very close to the recommended specs of this game. You should have a great experience from day one running this game. I would say you are within about 90% of the recommended specs, very nice. I just hope the game is optimised well. After seeing Planet Zoo and how much it progressed since Planet Coaster in that regard, I think it should be nice. Lag will still set in at some point though for everyone on PC, as there is no build limit on PC and it is the nature of this sort of game. You cannot build and build forever lag free. Computers do not work like that unfortunately, the more you build, the more computation needs doing in the background, on our machines that have a finite amount of computation capability.
It is worth mentioning though, the build limit can be turned on and off on PC for the limits of both Xbox and PS5 I believe, it was mentioned. This because parks can be shared across all platforms. So for PC to be able to properly share it park to either console, it needs to know what the build limit is of the consoles and not exceed it for any given park, so that it can be shared.
The 7 week countdown begins, can't wait to see everyone's creations on here!
I am very much looking forward to all the hype surround this game, the huge number of users on this forum across PC, Xbox and PS5 that will no doubt be all playing and sharing things about this game from day one, it is going to be something great I think.
Here is what you get in the pre order and deluxe purchases as extras...