• ℹ️ Heads up...

    This is a popular topic that is fast moving Guest - before posting, please ensure that you check out the first post in the topic for a quick reminder of guidelines, and importantly a summary of the known facts and information so far. Thanks.

Project Towers - Smiler CTR RELEASED

cotda

TS Member
Hey, we were on TT for a while however preferred SGW, but I love this forum so I will be showing work over here as well!
TH13TEEN CTR Is now Released!

Video:
TH13TEEN - Test 2, onride video [RCT3]

Will be on the website soon, but for now: http://www.mediafire.com/?4df9hqaa8winrxd

Please download more CS/CTR from our website!
http://www.projecttowers.tk

[edit] Also Forgot to add, th13teen CTR requires PEP Team's CT's to be installed.
And full 2011 scarefest pack released:
http://projecttowersscarefest.tk/
 
Re: Project Towers RCT3 (CT/CTR/CS/CFR) - TH13TEEN/SKYRIDE CTR Released!

Just out of interest how did you do the drop? Very impressed!
 
Re: Project Towers RCT3 (CT/CTR/CS/CFR) - TH13TEEN/SKYRIDE CTR Released!

Thomas said:
Just out of interest how did you do the drop? Very impressed!
For now the drop was achieved using some camera trickery, mainly the FCE (Flying camera editor), however we do have a CT in the works, however it requires an unreleased OVLMake.
 
Re: Project Towers RCT3 (CT/CTR/CS/CFR) - TH13TEEN/SKYRIDE CTR Released!

Taken a look at your website and I must say it is all so impressive and detailed - even bose speakers. Wow, keep up the awesome work lads! :)
 
Re: Project Towers RCT3 (CT/CTR/CS/CFR) - TH13TEEN/SKYRIDE CTR Released!

I've got to say it does look fairly impressive.

There’s only two changes I can really suggest for the Th13teen cart:
1) I think the wheels are a bit too wide on the track. If they were moved in just a little they'd properly rap around it and look a lot better
2) I'm guessing the cart was made in SketchUp because I notice the curved sections don't quite light up properly. It’s easy to fix by being put through Blender or another such program and using the Edge Splitting tool which pretty much does it for you. I could do it for you but I notice that the other rides on your site have had the lighting sorted out so I guess you lot know how but just haven’t done it yet.

Keep it up guys, I was sceptical at first but it’s looking quite good now.
 
Re: Project Towers RCT3 (CT/CTR/CS/CFR) - TH13TEEN/SKYRIDE CTR Released!

Our Th13teen CTR is now available on our website! Check out http://www.projecttowers.tk/

Also, Nemesis: Sub Terra's model is having the finishing touches added, and this CFR wil have a few surprises that you may not expect. I will finish the update with some pictures of various items.

NST1.png


EDIT

Forgot To Add, Duel House CS is Now Released! - At http://www.projecttowers.tk/
Shot0001.jpg
 
Re: Project Towers RCT3 (CT/CTR/CS/CFR) - TH13TEEN/SKYRIDE CTR Released!

I'm loving your guys work. ;D

Really looking forward to Nemesis Sub Terra and the Th13teen CT. ;)
 
Re: Project Towers RCT3 (CT/CTR/CS/CFR) - TH13TEEN/SKYRIDE CTR Released!

RyanYoxall said:
I'm loving your guys work. ;D

Really looking forward to Nemesis Sub Terra and the Th13teen CT. ;)

In response to the Th13teen CT for now, the CT will just be the drop section, without reverse, unless we have a breakthrough as it is currently impossible to reverse more than 1 car.
 
Re: Project Towers RCT3 (CT/CTR/CS/CFR) - TH13TEEN/SKYRIDE CTR Released!

Is Sub-Terra going to be the whole ride then? I've tried many recreations and they've all failed...
 
Re: Project Towers RCT3 (CT/CTR/CS/CFR) - TH13TEEN/SKYRIDE CTR Released!

BowMan said:
Is Sub-Terra going to be the whole ride then? I've tried many recreations and they've all failed...
Sub Terra will consist of:

Main Show CFR - 3 Versions (4 Gondolas With Egg/Bottom Scene, 4 Gondolas, Single Gondola)
Lift CFRs - 4 Versions (2 Entry lifts, 1 Entry Lift, 2 Exit Lifts, 1 Exit Lift)
Animated Actors (CFR)
Building/Stag (CSO)
Queue Line TV's (CSO)
 
Re: Project Towers RCT3 (CT/CTR/CS/CFR) - TH13TEEN/SKYRIDE CTR Released!

Worlds First Flying Coaster CTR!
531484_411975492182100_1372507875_n.jpg


More soon!

Dan
 
Re: Project Towers RCT3 (CT/CTR/CS/CFR) - TH13TEEN/SKYRIDE CTR Released!

Looks lovely, but your group frustrates me. Surely it'd be faster to work with a set method; you posted above about releasing the most complex CFR ever, etc. yet now you're showing a new CTR - despite it being lovely, I'd personally prefer to see one thing being worked at a time so that things can be released. Sorry if that seems a bit negative, it's just a bit of constructive criticism that will hopefully help you develop.

Apart from that, it looks great. I've seen the others via Facebook and they also look very good. Keep it up!
 
Re: Project Towers RCT3 (CT/CTR/CS/CFR) - TH13TEEN/SKYRIDE CTR Released!

NastyPasty said:
Looks lovely, but your group frustrates me. Surely it'd be faster to work with a set method; you posted above about releasing the most complex CFR ever, etc. yet now you're showing a new CTR - despite it being lovely, I'd personally prefer to see one thing being worked at a time so that things can be released. Sorry if that seems a bit negative, it's just a bit of constructive criticism that will hopefully help you develop.

Apart from that, it looks great. I've seen the others via Facebook and they also look very good. Keep it up!

hello yeah the CFR is finished but weve got loads already finished so it just a case fo showing them wilst others are worked on, iff that makes sence,
-L.A.T
 
Re: Project Towers RCT3 - Air Custom Track Released!

How does that work with the grid in RCT?

Looks as if it might be quite awkward to theme, add paths and make it interactive with peeps.
 
Re: Project Towers RCT3 - SMILE. ALWAYS

Fredward said:
How does that work with the grid in RCT?

Looks as if it might be quite awkward to theme, add paths and make it interactive with peeps.

I believe that the CT was created like this as in reality it will match with the structure of the rest of the park, however when the custom made CS is created/released it will fit the track!

Some SMILER Goodness!

CTR:
521666_515865465126435_423181873_n.jpg

486756_528337057212609_382012974_n.png


CSO:

Marmaliser:
936343_523243591055289_899915408_n.png

21158_523247341054914_963324511_n.png

315940_523246741054974_2018084996_n.png

943350_523249674388014_493012791_n.png

603858_523243857721929_1944896388_n.png

600894_523250561054592_1551746567_n.png

420718_523239791055669_390090757_n.png


Entrance:

944560_527588163954165_786978738_n.png


Challenge The Smiler:

485552_525987217447593_351376966_n.png

182745_525986444114337_2024613657_n.png


More soon, however because of exams I don't have time for RCT right now, and am relying on the other team members :p
 
Re: Project Towers RCT3 - GET CORRECTED

I would advise using shades of grey (not 50 though ;) ) instead of jet black, otherwise the black gets rid of a lot of the detail! Not so much on the marmaliser, but on the trains, It just looks as if it's a mass of black, rather then the rails, seats and frame. The model is looking good, but I would tweak the colours a tad.

The marmaliser model is looking good, the last pic looks very much like the concept art, but I would randomise the wires at the centre a tad,
 
Re: Project Towers RCT3 - GET CORRECTED

That looks awesome!
Please dont stop making this!
Im planning to make the ultimate rct3 smiler recreation,
Can you maybe pm me with download links for these awesome things so i can use them? I will give you credit! Love this!
 
Top