RIPCorky
TS Member
That's all well and fine providing everyone who has a RAP is being honest about needing oneThey do, it's called do you need rap Vs do you not.
That's all well and fine providing everyone who has a RAP is being honest about needing oneThey do, it's called do you need rap Vs do you not.
That's still a seperate issue then the current restrictions when not busy, and it's an issue I'll admit merlin are making progress towards via the seemingly uk industry wide Push to having nimbus check.That's all well and fine providing everyone who has a RAP is being honest about needing one
Maybe I'm incorrect but I genuinely don't believe they would turn away someone from a ride who is unable to walk round the normal queue when the park isn't busy.That's still a seperate issue then the current restrictions when not busy, and it's an issue I'll admit merlin are making progress towards via the seemingly uk industry wide Push to having nimbus check.
That happened to me on both Oblivion and Thirteen back in 2018. Both were walk-on but they saw my wristband (at the batch point on Blivvy and in the air gates on Thirteen) then I had to wait at the exit.Maybe I'm incorrect but I genuinely don't believe they would turn away someone from a ride who is unable to walk round the normal queue when the park isn't busy.
Did they let you ride eventually and did they put you in the designated RAP row?That happened to me on both Oblivion and Thirteen back in 2018. Both were walk-on but they saw my wristband (at the back point on Blivvy and during the restraint check on Thirteen) then I had to wait at the exit.
Yes and yes.Did they let you ride eventually and did they put you in the designated RAP row?
5 minutes maybe? 15-20? They'd turn people round.Maybe I'm incorrect but I genuinely don't believe they would turn away someone from a ride who is unable to walk round the normal queue when the park isn't busy.
I'm not sure an incident from five years ago can be fairly used to show behaviours and policies now.That happened to me on both Oblivion and Thirteen back in 2018. Both were walk-on but they saw my wristband (at the batch point on Blivvy and in the air gates on Thirteen) then I had to wait at the exit.
Reasonable adjustments.
RAP was not working for people who needed RAP, nor was it working for everyone else in park as it ground everything to a halt. The consequences of facilitating access on that basis were patently not reasonable.
This system facilitates access on much more equal footing, and most importantly actually facilitates access for those that cannot wait in a line, while everyone still gets to ride everything they want to once.
Merlin will also have the data for how many rides a guest using regular lines will get on in a day, and I'm sure it would be closely equitable with what this system facilitates. I think you will have to remember as a fan boy who wants to ride things repeatedly you are likely to be something of an outlier.
Some rides have limited numbers of seats for RAP users, some have different loading procedures, some days queues are longer some shorter. You can't have a system where we'd get to the point that on this ride here you can ride twice if the gate figure is x but this one can only be once and this one can be unlimited unless x happens. It'd be an unfathomable mess.
It's also worth noting other parks have used this exact same system for a long time with out particular complaint or as far as I am aware any legal challenge.
On a very busy day RAP users will have a small advantage (or a considerable advantage if they are also able/allowed ro use regular lines), on very quiet days RAP users will have a slight disadvantage if they can't also use regulay lines. This middle ground is entirely reasonable and not at all discrimatory.
Reasonable adjustments don't mean be lazy have one rule in place all the time...
Other parks that don't limit rap like that have shown it's a merlin issue,not an issue with the adjustmentThey also don't mean destroy the ability for anyone to enjoy the place to facilitate access. Any resolution would have to be reasonably simple to be workable and consistent. Reasonably.
It has finally happened...
From: https://www.facebook.com/100079505948906/posts/pfbid0LW84LRGy97FxaqYVAaD4JvGSbBZeB5eHMD2Rx2gWVT4fW4s7VhAwEPbXgTQoKvYil/
They can't keep going like this, they need to reduce RAP usage either in number of people or rides they get on.
The RAP is a virtual queue though, so it would be a virtual queue for the virtual queue.There are other levers they can pull, like managing the rate people enter the RAP queue (i.e. a Virtual Queue).
Not really. The theory is you manage it such that there are never more than a dozen or so waiting by the ride; like all virtual queues there is normally still a small wait.The RAP is a virtual queue though, so it would be a virtual queue for the virtual queue.
LEGOLAND originally had that, but parents of disabled guests (notably not disabled guests themselfs) kicked off about itNot really. The theory is you manage it such that there are never more than a dozen or so waiting by the ride; like all virtual queues there is normally still a small wait.
No need for blockout after either as the wait would all be upfront.
Why?LEGOLAND originally had that, but parents of disabled guests (notably not disabled guests themselfs) kicked off about it