I don’t even think the one Wardley came up with looked that great, appreciate that’s probably blasphemous to some though.Cross Valley coaster would be a terrible idea
I must admit, I’ve always been a bit underwhelmed whenever I’ve looked at the 2003 cross valley coaster plans. I’m sure the drops would have been very good, but it doesn’t have much to it aside from those two drops.I don’t even think the one Wardley came up with looked that great, appreciate that’s probably blasphemous to some though.
That's exactly what I'm thinking. Could well be a non-starter, but also could be a genuine clue to something. No-one knows, time will tell. I do think Dark Forest is a credible location for SW9 though."Escape whilst you can" does actually suggest you may only have a limited time to do so on Rita.
That's exactly what I'm thinking. Could well be a non-starter, but also could be a genuine clue to something. No-one knows, time will tell. I do think Dark Forest is a credible location for SW9 though.
That's exactly what I'm thinking. Could well be a non-starter, but also could be a genuine clue to something. No-one knows, time will tell. I do think Dark Forest is a credible location for SW9 though.
Of course it relates to the "you must escape" on Rita, they wouldn't just use some random phrase that had no relevance to it, especially if it is a tease about it. If not then why not just use "You Must Escape"?I'm almost certain it has nothing to do with teasing a new ride. Its just related to the "you must escape" as Rita launches out of the dark forest.
I would actually love it to be an Axis coaster. I have seen people say "why would you put a ride like that indoors in the dark?", which they may have a point about, if it were to be pitch black. But just because the ride is indoors doesn't necessarily mean it will be "dark" in there and that you wouldn't be able to see anything or where you are going.Had a quick look at possible rides that could fit in the Project Horizon building earlier and found it interesting that today S&S posted some new videos on the axis coaster and on the website the spec sheet states the ‘off the shelf’ model is the same exact width as the building plans for horizon at 46m and that custom layouts to suit are available. The other numbers aren’t wildly out of place either with max heights of 30m (horizon being just under 20 and I’m not sure if it could be possible to dig down a bit extra inside the building also to fit that extra in perhaps?) Would certainly be a crazy experience to try one in a show building / dark atmosphere?
Purely an idea and just speculating.... any thoughts?
I must admit that the valley is a lot smaller in width than I’d pictured, so I think the “cross valley coaster” in the traditional sense of a big woodie or out and back would have more limited scope than some expect. However, I think a coaster mostly based on one side of the valley that used it for one drop in a larger layout could be really good.
I think I did actually look at it on Google Earth once, and the valley isn’t wide enough in any one place for something like, say, an out and back coaster unless they did it l-shaped.Are you saying that because of the plans? It is worth noting that the valley is not perfectly aligned to a due heading. Eg, due North, due East ect, whereas the plans are. So this makes the valley look thinner than it actually is on the plans due to it not being perfectly located along a due heading. If that makes sense.
Sounds like a challenge for the Speed Build Contest Matt!I think I did actually look at it on Google Earth once, and the valley isn’t wide enough in any one place for something like, say, an out and back coaster unless they did it l-shaped.
Believe me, you're not the first one to have that thought... however, I'm absolutely abysmal at terraforming on a large scale, so I'm not sure I'd actually be able to make a template that was good enough for players to build within...Sounds like a challenge for the Speed Build Contest Matt!
I'm pretty good with the terrain tools Matt, I could have a go for you if you like.Believe me, you're not the first one to have that thought... however, I'm absolutely abysmal at terraforming on a large scale, so I'm not sure I'd actually be able to make a template that was good enough for players to build within...
Get the width of the valley from Google (I was going to ask you how you got dimensions from Google actually Matt as I wanted to do a scale Dark Forest the other day) and the height of the valley on either side. Use the standard in game floor as the bottom part of the valley. Build a wall on either side to the correct height to and width to be used. Since it's layout only, Terra forming would be optional?Believe me, you're not the first one to have that thought... however, I'm absolutely abysmal at terraforming on a large scale, so I'm not sure I'd actually be able to make a template that was good enough for players to build within...
I guess that’s true… I did not think of that!Get the width of the valley from Google (I was going to ask you how you got dimensions from Google actually Matt as I wanted to do a scale Dark Forest the other day) and the height of the valley on either side. Use the standard in game floor as the bottom part of the valley. Build a wall on either side to the correct height to and width to be used. Since it's layout only, Terra forming would be optional?