I just prepare for every turn by leaning against the side I'd hit. Rita is actually quite good without the pain.I can vouch for that - I have to lean forward on Rita to stop my ears being destroyed by being bashed around between the restraints.
I just prepare for every turn by leaning against the side I'd hit. Rita is actually quite good without the pain.I can vouch for that - I have to lean forward on Rita to stop my ears being destroyed by being bashed around between the restraints.
well, I'll never find out, as the launch looks a bit too intense for my liking, i don't think I'd cope with the force of it.They really aren't.
Not as bad as collosus. At least you can brace yourself on Rita.Indeed. Whoever thought thin plastic blades at neck / head hight on a ride with high latteral Gs was a good idea should never be allowed to design anything that isn't made of Duplo.
They were retrofitted onto Kanonen not that long ago.The stupid thing is that Intamin make an Accelerator coaster restraint that uses tough fabric type stuff instead of the thick, solid, head-thwacking, awful smelling rubbery material used on Rita. Kanonen has them and was built at around the same time as Rita.
Have you seen the size of Sledgehammer? It would go well above the tree line. along with that Sledgehammer has loads of downtime apparently but that could be just because its a prototype. Other than that, it would be a good choiceSaid it before, will say it again: Huss. Jump. Two.
Nemesis should be above the tree line. Oblivion should be above the tree line. The smiler should be above the tree line, but towers have a way of getting around that don't they.Have you seen the size of Sledgehammer? It would go well above the tree line.
You do have a point there, Sledgehammer would be perfect for the park if they somehow get it to fit in somehowNemesis should be above the tree line. Oblivion should be above the tree line. The smiler should be above the tree line, but towers have a way of getting around that don't they.
And this is the park that bought sub terra, I doubt throughput is a huge issue