Apologies for double posting, but I’d be intrigued to know; a common criticism of Wicker Man is that it is too short, but what is it that seems to make it feel short to everyone, because when I timed it from lift hill to brake run in comparative POVs compared with a few other notable GCI woodies, and it actually compares quite favourably?
When I timed Wicker Man, the duration came out at roughly
47 seconds from leaving the lift hill to hitting the final brake run. For context, here are some of the other wooden coasters I timed and their ride durations using the same metric:
- White Lightning: approx. 36 seconds
- InvadR: approx. 40 seconds
- Wodan: approx. 42 seconds
- Mystic Timbers: approx. 44 seconds
- Troy: approx. 56 seconds
- Megafobia (decided to include this to give another UK woodie as a reference point): approx. 1 minute 5 seconds
So Wicker Man actually isn’t as short as you might expect compared to some other GCIs! Surprisingly, it’s actually longer than rides like Wodan and Mystic Timbers, which I rarely hear get criticised about their length in comparison to Wicker Man, and only about 9 seconds shorter than Troy, which always gets praised for being a long ride. Although to be fair, Wicker Man’s nearest UK a wooden coaster reference in Megafobia is not far off 50% longer...
So I’d be intrigued to know; what do we think it is that makes everyone criticise Wicker Man for being such a short ride, when it’s actually marginally longer than some of GCI’s more revered coasters? I’ve never personally found it to be too short at all, as I think it packs a huge amount of thrill into the length that it has, but it’s a common criticism I hear of it, so I’d be intrigued to know!