Have we/can we get confirmation that it's still going to be running both stations? I can easily envision Merlin closing one in an effort to save the cash on having to produce 2 videos, not to mention the hassle of telling the goggles which side they're on so they play the right video
http://www.express.co.uk/life-style...alactica-Review-March-2016-Virtual-Reality-UK
The express hints that the VR does make you feel queasy
Stacking is slacking... especially when your wearing a headset so will have literally no idea where you are...With the huge amount of station faff that this will involve, I can't imagine that there would be much, if any, throughput gain of running three crafts as opposed to two.
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Let's hope they install some extra toilets in the queue line 'cause people are gonna need them..
With the whole concept that Galactica will have a huge staff presence while not so long ago Towers made many staff redundancies, it is probably one of the most ludicrous schemes ever seen in the theme park industry.
Bit on ITV News about he ride and a bit about the Smiler:
http://www.itv.com/news/central/upd...amps-ride-into-virtual-reality-rollercoaster/
I bought a VR headset yesterday to try my S6 on. Granted not an expensive headset, but a plastic one with proper lenses. The phone screen as we know is very high quality, the next step up being 4K displays. Overall I wasn't overly impressed with the experience due to the screen quality. It wasn't crystal clear and the movement eventually did make me feel sick. Correct me if I am wrong but isn't Galatica using Samsung screens in the headsets as well? And they are not 4K displays?
Thats my main concern now I have tried a similar thing at home, using a VR rollercoaster app (and a few others)..... I'm sure the likes of Oculous and PlaystationVR will be ok as they have screens within the devices rather than using your phone, unless Galatica uses graphics to compensate for the screens in the headsets..... will be interesting to see.
Bit on ITV News about he ride and a bit about the Smiler:
http://www.itv.com/news/central/upd...amps-ride-into-virtual-reality-rollercoaster/
I bought a VR headset yesterday to try my S6 on. Granted not an expensive headset, but a plastic one with proper lenses. The phone screen as we know is very high quality, the next step up being 4K displays. Overall I wasn't overly impressed with the experience due to the screen quality. It wasn't crystal clear and the movement eventually did make me feel sick. Correct me if I am wrong but isn't Galatica using Samsung screens in the headsets as well? And they are not 4K displays?
Thats my main concern now I have tried a similar thing at home, using a VR rollercoaster app (and a few others)..... I'm sure the likes of Oculous and PlaystationVR will be ok as they have screens within the devices rather than using your phone, unless Galatica uses graphics to compensate for the screens in the headsets..... will be interesting to see.
Yeah true, will be interesting to see what its like - but, my biggest complaint was the screen quality when viewing it up close. The slightest blur is going to make people queasy so it will be interesting to try it out on Galactica.
Am I right in thinking (sorry I've been out the loop) that the VR headsets are attached to the crafts themselves?
I was reading a TPR (boo) piece earlier about the new VR on Shockwave at SFOT and they are handed out there and collected after every ride and cleaned. Obviously for this to work they need hundreds of sets and it would slow down throughput, but if they are attached to the crafts on Air I can see them getting dirty pretty quickly throughout the day and picking up smudges etc. on the screens. Obviously this is different from what you were saying about blurs, but could still be distracting to people riding and cause them to feel uncomfortable. Plus they'd be pretty grotty as the days go by.
They're attached but they get wiped down after each ride. I can't wait until someone chunders and gets a chunk stuck somewhere the op doesn't see until it comes back after a few cycles reeking.