2020: General Discussion

Discussion in 'General Discussion' started by Danny, 20th Nov 2019.

  1. jon81uk

    jon81uk TowersStreet Member

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    In its first season Air didn't want to run in the rain either due to sensor issues. I wouldn't be surprised if it didn't like the heat either!
     
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  2. Kraken27

    Kraken27 TowersStreet Member

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    The sensor issues on Air in 2002 were two-fold...

    Rainwater was causing havoc with the sensors (that I think were optical) in the seat armrests that detected the presence of the harness locking pins. These sensors were replaced with some other type and this problem was eradicated.

    There are 4 electrical circuits per seat on Air, compared to 1 per seat on Nemesis. In the Air stations, radio-comms were used to communicate between the train and the PLC & display the locking status of each seat / row of the train on the Ops control panel. These radio comms frequently dropped, taking the ride down with it. The radio comms were replaced with infra-red to eradicate the problem. If you look on the front of an Air train there is an IR transmitter - look into the tunnel and there is an IR receiver bolted on the wall.
     
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  3. jon81uk

    jon81uk TowersStreet Member

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    Yes back in March 2002 we went on a very wet day and didn't get to ride at all as they couldn't get Air to work in the rain (only time we've ever bought an AT poncho!).
    I recall going back later in the season and the whole station applauding each time it actually despatched correctly!
     
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  4. skyscraper

    skyscraper TowersStreet Member

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    Location:
    Sheffield
    Favourite Ride:
    Nemesis
    Maybe the mods should move the (very technically interesting) Galacticair posts to the Galactica thread :p
     
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  5. Connor98

    Connor98 TowersStreet Member

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    Location:
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    Favourite Ride:
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    Well to end all discussion on the matter, I've heard that it was running two crafts yesterday, but the second craft had a safety circuit issue, so with the 3rd train in for weekly maintenance, it left them running one craft.
     
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  6. skyscraper

    skyscraper TowersStreet Member

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    Location:
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    Favourite Ride:
    Nemesis
    In other news, Enterprise is closed again and was yesterday. Would love to know what's up with it from a technical perspective as it's had so much downtime recently.
     
  7. Danscott22

    Danscott22 TowersStreet Member

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    Location:
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    Favourite Ride:
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    Enterprise was open yesterday, it’s old and probably that’s all there is to it.
     
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  8. Matt878787

    Matt878787 TowersStreet Member

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    Location:
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    Favourite Ride:
    Nemesis
    I had a ride on Enterprise for the first time in years last week. The only spinning flat that doesn’t make me nauseous strangely enough.

    I hope it re opens soon.
     
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  9. Danscott22

    Danscott22 TowersStreet Member

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    Location:
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    Honestly, I can't see it surviving too much longer. I'd just love for one year to have 4 or 5 flat rides come in as fillers, before the next coaster. It's really needed.
     
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  10. Ethan

    Ethan TowersStreet Member

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    Enterprise was open today I saw it myself so I don't know why it said closed on the app
     
  11. Thameslink Rail

    Thameslink Rail TowersStreet Member

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    Was the park as quiet as the app claimed?
     
  12. Ethan

    Ethan TowersStreet Member

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    I mean it didn't feel that quiet tbh. The queues weren't too bad tbf. The queues averagely for each ride were:
    Wicker man 20 mins
    Rita 30 mins
    Th13teen 50 mins
    Smiler 45 mins
    Oblivion 20 mins
    Nemesis 5 mins
    Galactica 30 mins
    So not too bad pretty quiet
     
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  13. Thameslink Rail

    Thameslink Rail TowersStreet Member

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    The app said by the end of the day queues were max 10 mins
     
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  14. Ethan

    Ethan TowersStreet Member

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    Yes the last hour was apparently dead. But I only stayed til 4 ish so wasn't there
     
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  15. imanautie

    imanautie TowersStreet Member

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    Smiler for a while has been very iffy at letting guests see tech services for some 100% unknown reason...
     
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  16. Ethan

    Ethan TowersStreet Member

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    So the Smilers 60 minute queue cap has clearly been changed as it's on 90 now and there's no way that's just because of some fastrack
     
  17. Danscott22

    Danscott22 TowersStreet Member

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    Location:
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    Favourite Ride:
    Falcon's Fury
    Visiting tomorrow, hoping for average queues (45 minutes or so) but I can't see it being that quiet unfortunately with it being a Saturday. Can always hope. :tearsofjoy:
     
  18. Islander

    Islander TowersStreet Member

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    I dunno, it's far, far more interesting and worthwhile than "This queue's long", "yeh it is, I'm on park and it's long", "this one's quite short though", "oh are you on park, how long is such-and-such a queue, 'cause the app says this" etc.

    :wink:
     
  19. Ethan

    Ethan TowersStreet Member

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    On a Saturday I wouldn't go expecting 45 min queues. Most rides will be an hour or so
     
  20. Ethan

    Ethan TowersStreet Member

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    I think that is down to opinion. I find it interesting discussing ride popularity and queues. Maybe you don't but no point slating the people who do
     

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