I agree somewhat. But Nemesis has been a prime attraction at the park already.....for nearly 30 years. Such a prime attraction infact, they deem it worthy to have a massive refurbishment.
What I mean to say is that while we can't fault the ride, in terms of theming however, other B&M inverters like Black Mamba have theming that sadly put Nemesis in the shade and this has been something I feel could be improved on, mainly round the station building.
What could be done is make alien structure twice as large which could also cover up the barren brake run so that the transfer track section can be seen and ofc it is based on the 'crab' design as I linked above.
An interesting idea is that if we make the legs more noticeable, there is an old concept art I've been trying to look that back in the day had a triple loop section that went round the legs of the monster which obviously never saw the light of day, however with longer and thicker legs, who's to say that we can have more scenery interaction with the ride and actually have one of the legs threaded through the loop this time? If Towers could bring back the duelling lift hill of SW1 to Smiler, who's to say old ideas can make a return?
If the queueline is to remain unchanged and in theory the structure of the alien is going to be twice as large, the final approach to the station would have you walking through a gap in Nemesis' body and yes, you'd be walking quite literally into the belly of the beast but knowing Merlin wanting to make things down right scary in their marketing shenanigans, I have two things to make that part of the quieing experience just that mote terrifying. Remember in the lore of how Nemesis would have to feed on its victims? What if the walls on the inside of Nemesis is as you walk through are of the many victims that Nemesis has devoured over the centuries forever implemented trying to get out and to add to all this as we are on the inside of the monster, we have a sound effect of Nemesis' heartbeat just to ram it up further to really make the waiting for the ride just that more tense.
There are many ideas you could play around with a new Nemesis monster structure in which with night riding, you can have the eyes glowing in the dark and maybe parts of the body can have a glow to them which would create spectacular viewing at night. Either way with a larger structure, this Godzilla sized Nemesis being more noticeable in FV will certainly make the area feel just a bit more fuller this time.
Anyway, to me the best queing experience for any ride was the original Dueling Dragons ride which really built the ride up and if they were to give that for Nemesis, well, now she'd really be taking her crown again again as one of the best themed rides in the world. Come to think of it, the only really imersive queing experiences you have at Towers are either Hex, GG and Oblivion, more so with the former IMO, while the rest of the queues on the park are just cattle pens through the woods and yes, Nemesis is somewhat guilty of this too and any great ride can only be as good as its queue helping you emerse you into ride which does in somewhat add to the experience.
I'm rambling alot but damn it if I were them I'd be wanting to throw a Hail Mary to really make Nemesis look better than ever. Oh, if only Merlin would realise this...