I'm pretty sure that what's been said by others covers up my thoughts towards Voltron, so I won't make you all suffer through another Long Opinion™ and instead a smaller cliff notes version. (I lied, it's still long)
The ride itself hit me in a way that no other ride has done before after getting off it for the first time. The forces, speed, and unexpected oomph to the launches (we all know Mack are not known for strong launches) alongside the layout just hit all the right areas for me.
Like many others have said, there is a big difference to the ride dependant on whether you're on a wing or inner seat, and after thinking back to the rides myself and
@Martin had there is definitely evidence to row 2 being the rough spots, although we did both notice differences per train.
Shout out to getting the world's longest ride on it at the end of the day- the full breakrun tour provided a great swing launch which in turn led to some truly disgusting hang time in all the right ways to only deliver us at the turntable where we had the surreal experience of two other trains joining us and waiting for something to happen. The shame was that this was the ride we had on row two, where it felt like a completely different ride than earlier in the day, but staff did leave the queue open way past park close for those affected by the breakdown to jump back on again.
What struck me though is the thoughtful way of EPs theming. Yes, there are areas where it could do with a little bit more (cough turntable & 2nd half cough), but the queue line is fantastic down to the smallest details. Every single thing has been thought through down to how every wire for every 'experiment' connects to something that makes sense, and the queue does a brilliant job in conveying the rides 'story' through visual means only. It's clear that you're going through these failed experiments of a grand concept, culminating in the final successful product. No need for looping videos to tell you what's going on hurrah!
Big up for the coil song- we only heard it once, but the entire hall went silent through the duration and it was met with a round of applause once over.
Other parks and manufacturer's need to take note in my opinion, of how the rolling station works to provide the most efficient and simple way of getting on a coaster. It never stops, you get batched through in your row, sit down with your arms crossed over your chest, restraints are down and locked, and off you go. Fantastic, but by no doubts expensive. (I heard over on EPFriends that a single train costs €1,000,000 so I dread to think how much the overall thing did with all the tech crammed into it.)
We did note that bar any breakdowns, once you're inside you're down to the last 20 minutes of the queue which is worth bearing in mind.
That's enough from me, just go ride it if you can, and here's some lazily edited photos.