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Blithering Lodge: The new topic. (VERY picture heavy)
DiogoJ42
TS Member
LOL. Don't tempt fate dude!Danny said:Are we going to see another meteorite anytime soon? :-\
Tim
TS Member
Well I see you finally managed to get an Intamin Blitz working 
Firstly I like the chaotic city streets. It feels like the town has been built up over time rather than just appearing. It’s the style I was trying to use from one of my old March garden rides (Exile) but taken to a whole new level. I also think Mangonel fits in quite well with the below ground level entrance. I’m surprised that hasn’t been tried before.
So onto Gaol Break and I think I’ll just list what I really liked or we’ll be here all day:
+ I love the three act progression. Saving the inversions and larger elements to act two was also a good move.
+ The terrain interaction mixed with airtime hills looks fantastic (although still pictures alone probably don’t do it justice).
+ Nice Jive at Intamin’s restraint system
I see you couldn't resist ending with a Blue Fire finale roll.
+ That's a good looking maintenance shed. With everyone else getting so good at them I need to consider one for my next coaster (which is long overdue now that I think about it).
Now let’s have The Quest POV so we can see this (not to mention Bodie and all the other recent ride’s) in action.
Firstly I like the chaotic city streets. It feels like the town has been built up over time rather than just appearing. It’s the style I was trying to use from one of my old March garden rides (Exile) but taken to a whole new level. I also think Mangonel fits in quite well with the below ground level entrance. I’m surprised that hasn’t been tried before.
So onto Gaol Break and I think I’ll just list what I really liked or we’ll be here all day:
+ I love the three act progression. Saving the inversions and larger elements to act two was also a good move.
+ The terrain interaction mixed with airtime hills looks fantastic (although still pictures alone probably don’t do it justice).
+ Nice Jive at Intamin’s restraint system
+ That's a good looking maintenance shed. With everyone else getting so good at them I need to consider one for my next coaster (which is long overdue now that I think about it).
Now let’s have The Quest POV so we can see this (not to mention Bodie and all the other recent ride’s) in action.
Alastair
TS Team
I had no idea what this thread was about and hadn't viewed it until today. I've just read through the entire thing now.
I feel like I should just throw my RCT disk in the fire, I am so impatient and incapable in comparison to you - the level of detail is incredible and the theming is out of this world. It's just inconceivable that you managed to successfully build up a park from scratch with a full storyline that works and progresses just like a real park - it's just amazing. 
DiogoJ42
TS Member
Ladies and gentlemen, I give you....
The Quest!
(It's only just uploaded, and is currently a bit jerky for me. I'm hoping that's because it's still processing.)
The Quest!
(It's only just uploaded, and is currently a bit jerky for me. I'm hoping that's because it's still processing.)
Alastair
TS Team
DiogoJ42 said:Ladies and gentlemen, I give you....
The Quest!
(It's only just uploaded, and is currently a bit jerky for me. I'm hoping that's because it's still processing.)
I like the use of the current Katanga Pizza Pasta Star Wars sounding theme for the establishing shots!
QTXAdsy
TS Member
DiogoJ42 said:That's an interesting idea. Though I think for it to work, I'd have to go into the scenario editor and add new land, otherwise where would I put it?
Well for what I'm doing for mine (SPOILERS!) I'm just using a different park for it as I have no more room on my one. Now, to build this hotel for mine...
DiogoJ42
TS Member
Damn you, now I'm getting ideas of going crazy in the scenario editor, adding hotel space, a monorail to link it with the entrance etc.... Though I still think I would keep the park itself the same size, otherwise it would feel like cheating.
DiogoJ42
TS Member
I would never abandon my baby! Just because I don't plan on adding any more coasters does not mean I'm done with it 
There are still loads of POVs to come, a potential special "final" video... and I have just opened it up in the scenario editor to investigate the possibility of a hotel...
There are still loads of POVs to come, a potential special "final" video... and I have just opened it up in the scenario editor to investigate the possibility of a hotel...
DiogoJ42
TS Member
A progress update for y'all:
I've gone a bit crazy in the scenario editor. Just experimenting at the moment, so there' no guarantee that this will actually happen, buuuuuut..... I've added an entrance plaza and ticket kiosks (something that was implied but never actually there). It includes a monorail station to link to a potential hotel site.
As for the hotel itself, I have no idea yet. I'm debating if it should include a water park or not? I've never been that good at them.
On a side note, does anyone know how that would work if it is seperate to the park itself? I wouldn't want it to connect directly to the main park as that would just be plain wrong. At the moment, the monorail station is outside the park grounds, so it's non functional as a real form of trasnport to the hotel / pool complex.
I've gone a bit crazy in the scenario editor. Just experimenting at the moment, so there' no guarantee that this will actually happen, buuuuuut..... I've added an entrance plaza and ticket kiosks (something that was implied but never actually there). It includes a monorail station to link to a potential hotel site.
As for the hotel itself, I have no idea yet. I'm debating if it should include a water park or not? I've never been that good at them.
On a side note, does anyone know how that would work if it is seperate to the park itself? I wouldn't want it to connect directly to the main park as that would just be plain wrong. At the moment, the monorail station is outside the park grounds, so it's non functional as a real form of trasnport to the hotel / pool complex.
Danny
TS Contributor
If you were to have the hotel and such in the same save file, peeps would just wonder around outside the park in the plaza, although they would use the monorail and pool. They will go into the park eventually, but you can easily change guest generation rate to 200% to compensate. Depending on how you work it, it will honestly look good and is better than having separate save files.
*goes to gets pictures of how mine works in one of my parks*
*goes to gets pictures of how mine works in one of my parks*