Discussion in 'Rest of the World Parks and Attractions' started by Alsty, 28th Aug 2018.
There is a platform with steps about 3ft high, they place that under the craft and release the leg harness so your standing on the platform but your body is still in the main harness (so you are upside down L shaped), then a host braces against the restraints whilst it is unlocked and they slowly release the restraint as you walk down the steps and you end up upright.
It’s very weird, they only do that if the ride gets stuck in the station as they can’t lower the craft if it’s locked into the lifting mechanism. Everywhere else they lower the craft.
Ah, I had the super fun steps on the breakrun, kinda unpleasant actually.
Sent from my Swift 2 X using Tapatalk
It was unpleasant enough being stuck in the prone position for 5 minutes, wouldn't want to be any longer than that. Probably talking 20mins+ before they evacuate?
Just close your eyes and think of England.
When we got stuck on the lift hill for a while once the ride host thought I'd died, until my son piped up "nah he's just asleep".
Galactica, Alton Towers -
Got stuck on the lift last Sunday, we had our VR headsets on and it didn't seem right. I volunteered out of my 4 to look to see if we had stopped, lifted up the bottom of the headset and said "Yeah, guys, it's f****d".
We were just a little before where nemesis bends round, so pretty high to be lying face down with a power outage!
Staff made sure we were OK, then they (somehow, maybe backup generator?) chugged us up to the top to let us ride it out.
At the end we stopped on the long straight bricked part and had to be manually released from the ride.
We were given a free coffee in the coffee lounge (it was peeing it down and we were soaked) and 4 fast passes for 2 people. Worst thing was is we bought the £60 fast Passes and hardly used them because the rain meant hardly any queue at all!
All in all I think we were stuck for 20-30 minutes ish! Had to really concentrate on my breathing to try and NOT focus on my friend saying "Oh, if the engineer pressed the wrong button we'll fall and die" ...cheers Anna!
Yeah, you don't need to worry about that.
That's the general public for you.
Yeah, my friend is a "Talker" in situations like that. I'm the girl who cried on Derren Brown's Ghost Train, so I'm an absolute scaredy cat at times!
I knew everything would be fine, you know how your mind gets carried away in situations like that haha!
Smiler: Just outside the station. Took ages as they slot in bits of of fencing to stop you falling down onto the track.
That's about it. I long for an evacuation from the top of Sheikra.
I believe Sheikra has an evacuation lift to save the long walk down the stairs . I don't know how common they are as it's not something I recall seeing before or since.
There's really no need to worry as the harnesses can't be released outside of the station.
Rides like Nemesis and Oblivion have mechanical locks, and rides like Smiler and Galactica have electric/hydraulic locks, and they are always locked by default. Power is applied to release the locks and the only place with this connection is in the station. To open the harnesses outside the station the staff will need to use either a manual release bar (for mechanical locks) or a portable battery pack (for electric/hydraulic locks) and physically connect it to the train.
Also for Galactica in particular, there's a fail-safe pin in the armrest which extends when the train is the horizontal position. Even if you were to fully release the harness then it would not open all the way anyway.
I had that problem on Smiler, got back to the station and every restraint releases but mine The faff involved with the battery pack is ridiculous but 10 minutes later they got it! Felt bad as they then closed it for half an hour
On galactica they use a key in the front bit of the restraint to unlock it.
I wasn't quite sure where to post this, but this video from 2:00 is just incredible:
Edit: If the video isn't playing, try this link
Let's see if I can remember all these!
WDW Hollywood Studio's Tower Of Terror:
Lift got to the top and didn't drop, we ended up being moved backwards away from the drop and taken down in a standard lift. We were put back on shortly after.
Port Aventura Dragon Khan:
Not the most exciting, the ride came into the brakes and refused to move into the station so we were released onto the brake run.
Blackpool Pleasure Beach
Valhalla: I have been evacuated from the first turn table, the shield on the side of the boat became stuck in the rail at the side of the track and couldn't be pushed backwards. The walk off the ride was great, being so high up and seeing the drop through the mesh floor was great. The geek in me also enjoyed seeing the Nationals first drop so close (it was in 2000) and I hadn't been round there before.
Wild Mouse: Not technically an evacuation but we'll worth a mention! The ride stopped just before the S bends, I ended up being pushed round, only to stop again and require another shove.
Log Flume: Ride stopped on the final lift hill, got evacuated via a walkway at the side of the track and allowed up the catwalk between the final drop and ramp away from the station.
Revolution: On two occasions I have been taken off the ride at the far side.
RollerCoaster: For reasons that remain unknown the ride stopped about 30ft up the lift. I was escorted down the lift. The ride reopened minutes later.
Big One: I have been stopped on the lift and MCBR plenty of times, but have only had an evacuation from the final brakes.
Steeplechase: One lift evacuation from the first lift, also as with the Mouse, the wind slowed the horse down to a stop between the final lift and the brakes. I was eventually dragged back round via a rope. I don't know who was laughing more, me, the staff or Mr Bickerton.
Bling: The ride refused to stop at the end of the ride and free spun until it lost momentum.....then the floor didn't come up lol. Again much to the amusement of Scott!
Wow, you must visit often! I have still never been evacuated from a roller coaster, but I was stopped on Icon's second launch for maybe 10 minutes. We were then treated to a launch from zero which was quite a bit more thrilling than normal!
Separate names with a comma.