Bear said:
I've decided that if NL2 doesn't come out this year, I'm not going to bother. After over 8 years in development and no good update in 4 years now, I'm getting thoroughly bored of the thing! All the coaster styles are miles out of date and aren't customisable in any way, the last "big" update we saw introduced possibly one of the most unpopular and boring coaster styles out there (the Zamperla spinning mouse). I really don't think it's fair to take so ridiculously long to make a game and expect people to pay probably upwards of £40 or £50 for it, and then not to have an update for another 4 years.
Can I just say that you have to bare in mind who is making this. Ole, Kevin and Tom are the only people producing this game and they also have full time jobs. Kevin and Tom do all the modelling, textures, etc and Ole is the programmer. In 5 years they have developed an entirely new system. It's not just another 'update' it's a whole new product being built from the ground up. We are talking millions of lines of code, complex algorithms and a hell of a lot of complicated maths for the physics and so much more.
You need to think about what they've achieved in 5 years and just how huge the new feature list is.
- All new track rendering, including far more detail than before.
- All new track editor with 'What you see is what you get' editing for the first time ever.
- All new terrain, environment and physics engine giving you the best graphics, realism and environments possible.
- A huge space to build in (You can build 5000ft tall coasters!)
- A massive amount of new trains, tracks and special animations.
- NLScript, allowing animated models, effects, particle systems and anything you can imagine, including switch tracks and dropping track features).
- Rain, Snow and weather effects.
- Invisible track mode to allow you to create invisible rides to use for videos or fun.
There are so so many more features I could list, but I don't have the time to type them all up, but just remember, this is what 1 programmer and 2 3d modelers can achieve in 5 years alongside full time jobs. When you compare the feature list and graphical capabilities of this vs. Theme Park Studio (Who have money and a mass of developers), you have to admit, this looks amazing.